3d basic advance light effect tutorial

Here I will describe you about 3dsmax 3d basic advance light effect tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane
Create a Plane in the top view and set like this in the perspective view
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[2]-Click on the Geometry > Standard primitives > Teapot
Use the following setting create a teapot in the top view
Set like this in the front view
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[3]-Open the material window and click on the standard button > select the Architectural
And select the plastic mode and select the dark red color
Now your material should like this
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[4]-Now click on the omni and set like this
Set the multiplier: 0.2
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[5]-Now click on the Skylight and set like this
Set the multiplier: 1.0
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[6]-Click on the (Render Scene dialog) button and you will see the rendering palette is open
Select the Advanced lighting now select the Light Tracer
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[7]-Open the Light Tracer parameter set the bounces:1 and filter size :0.5
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[8]-Now it’s time to make final render.
Thanks for watching
I hope you will be understand my tutorial
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