3d mini soldering pot tutorial
Posted By goodbus on September 23, 2008
Here I will show you about 3dsmax 3d mini soldering pot tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended Primitives > Chamfer Box.
(Length: 128.0) (Width: 71.0) (Height: 21.0) (0.48)
Set the Chamfer Box like this in the top view port
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[2]-Select the Box and convert into the Editable poly
Make a selection like this in the left view port
Apply the (Extrusion Amount: -2.0) and hit ok
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[3]-Now your chamfer box should like this in the top view port
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[4]-Create a cylinder with the following size
(Radius: 25.0) (Height: 27.0)
Set like this in the front view port
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[5]-Select the chamfer box and Boolean the cylinder like this
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[6]-Now your chamfer box should like this in the front view port
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[7]-Create a box with the following setting
Boolean the cylinder and set the box like this in the front view
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[8]-Select the box and convert into the Editable Mesh and select the vertex mode
Now select the vertexes like this and drag the vertex like this in the front view port
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[9]-Create a two Tube with the following setting
Set like this in the top view port
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[10]-Create a another tube and apply the Taper Modifier and use the following setting
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[11]-Now set the tube like this in the front view
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[12]-Create a tube with the following setting
Now set the plane like this in the top view port
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[13]-Create a two chamfer cylinder and set like this in the top and front view port
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[14]-Select the big chamfer cylinder and convert into the Editable poly
Select the polygon mode and make a selection like this in the front view
Apply the Extrude Polygon and use the following setting
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[15]-Create a rectangle and open the rendering palette
And use the following setting set the rectangle like this in the top view port
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[16]-Create a chamfer cylinder and set like this in the top view port
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[17]-Create a four chamfer cylinder and set like this in the front view port
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[18]-Create a another chamfer cylinder and set like this in the front view port
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[19]-Now create a shape like this in the left view
Open the rendering palette and use the following setting
Your line should like this in the left view
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[20]-Open the material window and import jpg like this
Make a material like this and assign to the object
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[21]-Now this is a final result after rendering the perspective view port
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3d character model
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3d computer graphic
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