3dmodel Dumble studio tutorial

Here I will show you about 3dsmax 3dmodel Dumble studio tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the NGon and create a NGon with following (Radius: 56)
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[2]-Now apply the Extrude Modifier with the (Amount: 73)
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[3]-Select the NGon and convert into the Editable poly
Select the polygon mode and a make a selection like this
Apply the Bevel Polygon
(Height: 3.5) (Outline Amount: -3.5) and hit ok
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[4]-Now select the Element mode and select the whole object
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[5]-Click on the Slice plane button and set plane like this
Now slice the selection
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[6]-Now your object should like this
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[7]-Make a selection like this and apply the Extrude Polygon with the Extrusion Height: -4.5
Hit ok
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[8]-Now your object should like this in the perspective view
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[9]-Create a cylinder in the front view with the following size
(Radius: 9.4) (Height: 192)
Set the cylinder in the top view port
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[10]-Select the cylinder and convert into the Editable Poly
Select the Polygon mode and make a selection like this
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[11]-With the still select the polygon now apply the Bevel Polygons
Use the following setting
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[12]-Now your cylinder should like this
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[13]-Now click on the text button and create a text like this
Apply the Extrude Modifier with the Amount: 5.0
Set the text like this in the top view port
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[14]-Now finally your modeling completed
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[15]-Open the material window makes a material like this
Assign to the whole object
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[16]-Now set the Skylight like this and open the light tracer window
Set the Filter size: 1 and Bounces: 1
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[17]-Now its time for render the scene
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