3dmodel Military Binocular studio tutorial

Here I will show you about 3dsmax 3dmodel Military Binocular studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a chamfer Cylinder with following size
(Radius: 35.0)
(Height: 300.0)
(Fillet: 3.9)
Create a chamfer cylinder in the front view
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[2]-Now convert into the Edit Poly Modifier and select the Polygon mode
Pick the Circular selection Region now make a selection like this in the front view
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[3]-Apply the Extrude polygon with the Extrusion Height:-15.0 and hit ok
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[4]-Now your object should like this in the perspective view
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[5]-Now apply the Taper Modifier and Mesh Smooth Modifier
Now use the following setting
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[6]-Now your oject should like this
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[7]-Select the object and press (ctrl +v) you will see the clone option window is open
Use the following setting
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[8]-Create a Chamfer Cylinder in the front view with the following size
Set the Chamfer Cylinder like this in the top view
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[9]-Now apply the Edit Poly Modifier and a make a selection like this in the top view
Apply the insert and extrude Polygon and use the following setting image as shown below
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[10]-Apply the Taper modifier and use the following setting
Now your object should like this
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[11]-Select the object and press (ctrl +v) you will see the clone option window is open
Use the following setting
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[12]-Create a Chamfer Cylinder in the top and set like this in the front view
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[13]-Apply the Bend Modifier and use the following setting
Now your image should like this in the front view
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[14]-Now apply the Edit Poly Modifier and a make a selection like this in the top view
Apply the Extrude Polygon and use the following setting image as shown below
3dsmax-3dmodel-Militarybinocular-studio-tutorial31

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[15]-Create a Chamfer Cylinder in the front view with the following setting
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[16]-Open the material window and click on the diffuse map button and select the bitmap option
Pick the jpg like this
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[17]-Make a material like this and assign to the object
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[18]-After assign the material press (f9) and you will see the final image complete
Save the file in your folder
Thanks for watching
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