3dmodel Washing machine studio tutorial

Here I will tell you about 3dsmax 3dmodel Washing machine studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Plane button and make a plane with following size
(Length: 20.0) and (Width: 20.0)
Now pick the (Select the Uniform scale) tool
Drag the plane like this in the perspective view port
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[2]-Create a box in the front view port with following size
(Lenght: 69) (Width: 57) (Height: 93)
Set the box like this in the front view port
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[3]-Create a Cylinder in the front view port with following size
(Radius: 20) (Height: 8.6)
Set the box like this in the left view port
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[4]-Now select the Box and click on the Boolean button
Now Boolean the cylinder likes this
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[5]-Your box should like this in the left view port
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[6]-Now select the box and covert into the Editable poly
Now make a selection like this in the left view port
Apply the Extrude polygon with the (Extrusion Height: 1.4)
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[7]-Now your object should like this
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[8]-Create a Tube in the front view port with the following size
(Radius 1:15) (Radius 2:21) (Height: 7.0)
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[9]-Create a plane in the front view port with the following size
(Lenght: 45.0) and (Width: 45.0)
Now open the material window assigns the material like this
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[10]-Create a Rectangle in the front view port with the following size
(Lenght: 15.0) and (Width: 69.0)
Set the Rectangle like this in the front view port
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[11]-Select the rectangle and convert into the Editable spline
Now select the vertex mode and select the vertex
Apply the (fillet: 12)
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[12]-Select the vertex like this and apply the (fillet: 2)
Apply the Extrude modifier with the (Amount: 0.5)
Now your image should like this in the left view port
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[13]-Create a Chamfer Cylinder in the front view with the following size
(Radius: 3.2) (Height: 2.4) (Fillet: 0.84)
Now convert into the Editable poly
Make a selection like this
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[14]-Now click on the Slice Plane button and set the plane like this
Slice the selection like this
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[15]-Open the Soft selection palette and use the following setting
Now drag the selection like this
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[16]-Now your object should like this in the left view
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[17]-Create a four Chamfer Cylinder in the front view with the following size
(Radius: 1.018) (Height: 2.362) (Fillet: 0.38)
Set the all Chamfer cyl like this in the front view
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[18]-Create a Chamfer Box in the top view port with following size
(Lenght: 9.608) (Width: 58.858) (Height: 70.726) (Fillet: 0.78)
Set the Chamfer box on the box
Now convert into the Editable poly
Select the vertex mode and select the vertex and drag the vertex like this
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[19]-Open the Material window and make a material like this
Now assign to the object
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[20]-After assign the material and now you will see the final image ready
Save the file in your folder
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