3dsmax multicolor effect studio tutorial

Here I will tell you about 3dsmax multicolor effect studio tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane
Create a Plane in the top view and set like this in the perspective view
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[2]-Create a text like this and apply the Extrude modifier and shell modifier
use the following setting
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[3]-Now click on the (Render Scene dialog) Button and you will see the
Render Scene window is open now click on the production button
Select the Mental ray Renderer and hit OK
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[4]-Open the material window and click on the Standard button and select the SSS Fast Material (mi)
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[5]-Now click on the Bump Shader button then click on a none map button
Select the Noise map and use the following setting
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[6]-Now click on the ambient map button and select the DGS Material (3dsmax)
And use the following setting
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[7]-Open the Diffuse sub surface scattering palette
And use the following setting
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[8]-Now open the Advanced Option palette
Again and use the following setting
Now your Material should like this
And assign to the object
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[9]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching
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