3dsmax wooden radio tutorial logo
Posted By goodbus on October 1, 2008
Hello friends today I will show how create a 3d mango wooden radio
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended primitives > Chamfer Box.
Create a box with the following size
(Length: 39.0) (Width: 107.0) (Height: 59.0) (Fillet: 1.96)
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[2]-Create a two chamfer cylinder and set like this
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[4]-Your object should like this
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[5]-Again create a two chamfer cylinder and set like this
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[6]-Create a rectangle with the following size
Convert into the Editable spline
Select the vertexes and click on the break button now break the line like this
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[7]-Open the rendering palette
Select Enable in Rendering and Enable in View port
Now set the Rectangle and (Length: 6.0) (Width: 2.0)
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[8]-Create cylinder and set like this
Select the Rectangle and convert into the Editable Mesh and click on the Attach button
Now attach like this
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[9]-Create another cylinder and set like this
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[10]-Create a multiple chamfer cylinder and set like this
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[11]-Select the Chamfer Box and apply the FFD 3×3x3 and select the control point
Now select the vertex and drag like this
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[12]-Select center vertex and drag like this
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[13]-Again select the vertex and drag like this
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[14]-Create a cylinder with the following size
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[15]-Select the Cylinder and convert into the Editable poly
Select the Polygon mode now make selections like this
Apply the Extrude Polygons use the following setting
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[16]-Apply the Turbo Smooth modifier with the (Iteration: 2.0)
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[17]-Create a sphere and set like this
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[18]-Open the material and make a material like this
Assign to the object
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[19]-This is final result are looking for
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3d game graphics
3d game model
3d graphic animation
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