3dsmax wooden radio tutorial logo

Posted By goodbus on October 1, 2008

Hello friends today I will show how create a 3d mango wooden radio
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended primitives > Chamfer Box.
Create a box with the following size
(Length: 39.0) (Width: 107.0) (Height: 59.0) (Fillet: 1.96)
3dsmax-wooden-radio-tutorial-logo1

3dsmax-wooden-radio-tutorial-logo2

3dsmax-wooden-radio-tutorial-logo3

[2]-Create a two chamfer cylinder and set like this
3dsmax-wooden-radio-tutorial-logo4

3dsmax-wooden-radio-tutorial-logo5

3dsmax-wooden-radio-tutorial-logo6

[3]-Now Boolean it
3dsmax-wooden-radio-tutorial-logo7

3dsmax-wooden-radio-tutorial-logo8

[4]-Your object should like this
3dsmax-wooden-radio-tutorial-logo9

[5]-Again create a two chamfer cylinder and set like this
3dsmax-wooden-radio-tutorial-logo10

[6]-Create a rectangle with the following size
Convert into the Editable spline
Select the vertexes and click on the break button now break the line like this
3dsmax-wooden-radio-tutorial-logo11

3dsmax-wooden-radio-tutorial-logo12

3dsmax-wooden-radio-tutorial-logo13

3dsmax-wooden-radio-tutorial-logo14

3dsmax-wooden-radio-tutorial-logo15

[7]-Open the rendering palette
Select Enable in Rendering and Enable in View port
Now set the Rectangle and (Length: 6.0) (Width: 2.0)
3dsmax-wooden-radio-tutorial-logo16

3dsmax-wooden-radio-tutorial-logo17

3dsmax-wooden-radio-tutorial-logo18

[8]-Create cylinder and set like this
Select the Rectangle and convert into the Editable Mesh and click on the Attach button
Now attach like this
3dsmax-wooden-radio-tutorial-logo19

3dsmax-wooden-radio-tutorial-logo20

3dsmax-wooden-radio-tutorial-logo21

3dsmax-wooden-radio-tutorial-logo22

3dsmax-wooden-radio-tutorial-logo23

3dsmax-wooden-radio-tutorial-logo24

[9]-Create another cylinder and set like this
3dsmax-wooden-radio-tutorial-logo25

3dsmax-wooden-radio-tutorial-logo26

[10]-Create a multiple chamfer cylinder and set like this
3dsmax-wooden-radio-tutorial-logo27

3dsmax-wooden-radio-tutorial-logo28

[11]-Select the Chamfer Box and apply the FFD 3×3x3 and select the control point
Now select the vertex and drag like this
3dsmax-wooden-radio-tutorial-logo29

3dsmax-wooden-radio-tutorial-logo30

3dsmax-wooden-radio-tutorial-logo31

[12]-Select center vertex and drag like this
3dsmax-wooden-radio-tutorial-logo32

3dsmax-wooden-radio-tutorial-logo33

[13]-Again select the vertex and drag like this
3dsmax-wooden-radio-tutorial-logo34

3dsmax-wooden-radio-tutorial-logo35

[14]-Create a cylinder with the following size
3dsmax-wooden-radio-tutorial-logo36

3dsmax-wooden-radio-tutorial-logo37

[15]-Select the Cylinder and convert into the Editable poly
Select the Polygon mode now make selections like this
Apply the Extrude Polygons use the following setting
3dsmax-wooden-radio-tutorial-logo38

3dsmax-wooden-radio-tutorial-logo39

3dsmax-wooden-radio-tutorial-logo40

3dsmax-wooden-radio-tutorial-logo41

3dsmax-wooden-radio-tutorial-logo42

3dsmax-wooden-radio-tutorial-logo43

[16]-Apply the Turbo Smooth modifier with the (Iteration: 2.0)
3dsmax-wooden-radio-tutorial-logo44

3dsmax-wooden-radio-tutorial-logo45

[17]-Create a sphere and set like this
3dsmax-wooden-radio-tutorial-logo46

[18]-Open the material and make a material like this
Assign to the object
3dsmax-wooden-radio-tutorial-logo47

3dsmax-wooden-radio-tutorial-logo48

[19]-This is final result are looking for
3dsmax-wooden-radio-tutorial-logo49

3d game graphics
3d game model
3d graphic animation

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goodbus

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About the author

goodbus