Posts Tagged ‘3d character model’

3dsmax 3d iron trolley studio tutorial

Thursday, October 2nd, 2008

Hello friends today I will show how create a 3dsmax 3d iron trolley studio tutorial .
With the help of Spline modeling

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the line button and create a line like this in the front and top view port
3dsmax-3d-iron-trolley-studio-tutorial1

3dsmax-3d-iron-trolley-studio-tutorial2

3dsmax-3d-iron-trolley-studio-tutorial3

[2]-Select the only one vertex and apply the (Fillet: 11.0)
3dsmax-3d-iron-trolley-studio-tutorial4

3dsmax-3d-iron-trolley-studio-tutorial5

3dsmax-3d-iron-trolley-studio-tutorial6

[3]-Select the vertex and drag like this
3dsmax-3d-iron-trolley-studio-tutorial7

3dsmax-3d-iron-trolley-studio-tutorial8

[4]-Select the Spline and click on the Mirror button and you will see Mirror palette is open
Use the following setting
3dsmax-3d-iron-trolley-studio-tutorial9

3dsmax-3d-iron-trolley-studio-tutorial10

[5]-Select the line and click on the Attach button
Now attach line like this
3dsmax-3d-iron-trolley-studio-tutorial11

3dsmax-3d-iron-trolley-studio-tutorial12

3dsmax-3d-iron-trolley-studio-tutorial13

[6]-Select the both edge vertex and click on the Refine, fuse and weld button
3dsmax-3d-iron-trolley-studio-tutorial14

3dsmax-3d-iron-trolley-studio-tutorial15

3dsmax-3d-iron-trolley-studio-tutorial16

3dsmax-3d-iron-trolley-studio-tutorial17

3dsmax-3d-iron-trolley-studio-tutorial18

[7]-You will see the both spline are connect
3dsmax-3d-iron-trolley-studio-tutorial19

[8]-Select the Spline and click on the Mirror button and you will see Mirror palette is open
Use the following setting
3dsmax-3d-iron-trolley-studio-tutorial20

3dsmax-3d-iron-trolley-studio-tutorial21

[9]-Select the spline and open the Rendering palette and use the following setting
3dsmax-3d-iron-trolley-studio-tutorial22

3dsmax-3d-iron-trolley-studio-tutorial23

[10]-Create a rectangle with the following size
Open the rendering palette and use the following setting
3dsmax-3d-iron-trolley-studio-tutorial24

3dsmax-3d-iron-trolley-studio-tutorial25

3dsmax-3d-iron-trolley-studio-tutorial26

[11]-Create a Plane with the following size
3dsmax-3d-iron-trolley-studio-tutorial27

3dsmax-3d-iron-trolley-studio-tutorial28

[12]-select the rectangle and plane now create a one more copy
Set like this
3dsmax-3d-iron-trolley-studio-tutorial29

3dsmax-3d-iron-trolley-studio-tutorial30

[13]-Create a box and apply the Bend Modifier and use the following setting
3dsmax-3d-iron-trolley-studio-tutorial31

3dsmax-3d-iron-trolley-studio-tutorial32

3dsmax-3d-iron-trolley-studio-tutorial33

[14]-Create a Chamfer Cylinder and set like this
3dsmax-3d-iron-trolley-studio-tutorial34

3dsmax-3d-iron-trolley-studio-tutorial35

[15]-Open the material window and make a material like this
Assign to the object
3dsmax-3d-iron-trolley-studio-tutorial36

3dsmax-3d-iron-trolley-studio-tutorial37

3dsmax-3d-iron-trolley-studio-tutorial38

3dsmax-3d-iron-trolley-studio-tutorial39

3dsmax-3d-iron-trolley-studio-tutorial40

3dsmax-3d-iron-trolley-studio-tutorial41

[16]-This is final result
3dsmax-3d-iron-trolley-studio-tutorial42

3d character model
3d city models
3d computer graphic

Photoshop Trinket Gift Box Logo Icon

Photoshop Stainless Coffee Mug

3dmax 3dWine Cork USB flash drive tutorial

Tuesday, September 30th, 2008

Here I will tell you about 3dmax 3dWine Cork USB flash drive tutorial
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all click on the Chamfer cylinder button
Create a Chamfer cylinder with the following size
(Length: 23.0) (Width: 86.0) (Fillet: 0.34)
3dmax-3dWine-Cork-USB-flash-drive-tutorial1

3dmax-3dWine-Cork-USB-flash-drive-tutorial2

3dmax-3dWine-Cork-USB-flash-drive-tutorial3

[2]-Create a Chamfer box with the following size
(Length: 13.0) (Width: 19.0) (Height: 27.0) (Fillet: 0.0)
3dmax-3dWine-Cork-USB-flash-drive-tutorial4

3dmax-3dWine-Cork-USB-flash-drive-tutorial5

[3]-Now select the chamfer box and click on the Boolean button
Now Boolean the chamfer cylinder likes this in the top view
3dmax-3dWine-Cork-USB-flash-drive-tutorial6

3dmax-3dWine-Cork-USB-flash-drive-tutorial7

3dmax-3dWine-Cork-USB-flash-drive-tutorial8

[4]-Your object should like this
3dmax-3dWine-Cork-USB-flash-drive-tutorial9

[5]-Create a box with the following size
(Length: 34.0) (Width: 19.0) (Height: 9.0)
3dmax-3dWine-Cork-USB-flash-drive-tutorial10

3dmax-3dWine-Cork-USB-flash-drive-tutorial11

[6]-Now convert into the Editable poly and select the Edge mode
With the Ignore Back facing
3dmax-3dWine-Cork-USB-flash-drive-tutorial12

3dmax-3dWine-Cork-USB-flash-drive-tutorial13

[7]-Select the Edges like this in the top view port
Apply the Extrude Edges and use the following setting
3dmax-3dWine-Cork-USB-flash-drive-tutorial14

3dmax-3dWine-Cork-USB-flash-drive-tutorial15

[8]-Select the polygon mode and select the polygons in the top view port
Apply the Extrude polygons and use the following setting
3dmax-3dWine-Cork-USB-flash-drive-tutorial16

3dmax-3dWine-Cork-USB-flash-drive-tutorial17

3dmax-3dWine-Cork-USB-flash-drive-tutorial18

[9]-Your polygon should like this in the front view port
3dmax-3dWine-Cork-USB-flash-drive-tutorial19

[10]-Now repeat the step [8]
3dmax-3dWine-Cork-USB-flash-drive-tutorial20

3dmax-3dWine-Cork-USB-flash-drive-tutorial21

[11]-Your polygon should like this in the front view port
3dmax-3dWine-Cork-USB-flash-drive-tutorial22

[12]-Create a box and Boolean like this
3dmax-3dWine-Cork-USB-flash-drive-tutorial23

3dmax-3dWine-Cork-USB-flash-drive-tutorial24

3dmax-3dWine-Cork-USB-flash-drive-tutorial25

[13]-Now your object should like this in the perspective view port
3dmax-3dWine-Cork-USB-flash-drive-tutorial26

[14]-Create a chamfer cylinder and Boolean the box
3dmax-3dWine-Cork-USB-flash-drive-tutorial27

3dmax-3dWine-Cork-USB-flash-drive-tutorial28

3dmax-3dWine-Cork-USB-flash-drive-tutorial29

[15]-Now your object should like this in the perspective view port
3dmax-3dWine-Cork-USB-flash-drive-tutorial30

[16]-Select the Second chamfer cylinder and apply the Taper Modifier
Use the following setting your object should like this in the perspective view port
3dmax-3dWine-Cork-USB-flash-drive-tutorial31

3dmax-3dWine-Cork-USB-flash-drive-tutorial32

[17]-Open the material window and click on the diffuse map button
Now select the bitmap option and pick the jpg like this
3dmax-3dWine-Cork-USB-flash-drive-tutorial33

3dmax-3dWine-Cork-USB-flash-drive-tutorial34

3dmax-3dWine-Cork-USB-flash-drive-tutorial35

[18]-Now render the Perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dmax-3dWine-Cork-USB-flash-drive-tutorial36

3d character model
3d city models
3d computer graphic

Photoshop samsung security camera logo icon in photoshop

Photoshop Multifunction Electronic Calendar in photoshop

3dsmax 3d paint roller studio tutorial

Monday, September 29th, 2008

Here I will tell you about 3dsmax 3d paint roller studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Chamfer cylinder button and create a Chamfer cylinder with the following size
(Radius: 19.0) (Height: 137.0) (Fillet: 3.371)
3dsmax-3dpaintroller-studio-tutorial1

3dsmax-3dpaintroller-studio-tutorial2

3dsmax-3dpaintroller-studio-tutorial3

[2]-Click on the line button and create a shape like this with the help of line tool
3dsmax-3dpaintroller-studio-tutorial4

3dsmax-3dpaintroller-studio-tutorial5

[3]-Now select the vertexes like this and apply the (Fillet: 9.0)
3dsmax-3dpaintroller-studio-tutorial6

3dsmax-3dpaintroller-studio-tutorial7

[4]-your line should like this
3dsmax-3dpaintroller-studio-tutorial8

[5]-open the rendering palette
Select the Enable in Rendering and Enable in View port
Set the (Thickness: 5.0)
3dsmax-3dpaintroller-studio-tutorial9

[6]-your line should like this
3dsmax-3dpaintroller-studio-tutorial10

[7]-Click on the Chamfer cylinder button and create a Chamfer cylinder with the following size
(Radius: 13.0) (Height: 107.0) (Fillet: 3.69)
3dsmax-3dpaintroller-studio-tutorial11

3dsmax-3dpaintroller-studio-tutorial12

[8]-Now apply the Taper Modifier and use the following setting
3dsmax-3dpaintroller-studio-tutorial13

3dsmax-3dpaintroller-studio-tutorial14

[9]-your object should like this
3dsmax-3dpaintroller-studio-tutorial15

[10]-Select the object and convert into the Editable poly
Now make a selection and assign the material like this
3dsmax-3dpaintroller-studio-tutorial16

3dsmax-3dpaintroller-studio-tutorial17

3dsmax-3dpaintroller-studio-tutorial18

[11]-Similarly make a selection and click on the diffuse map button
Select the Bitmap option and pick the wood jpg like this
Assign to the selection
3dsmax-3dpaintroller-studio-tutorial19

3dsmax-3dpaintroller-studio-tutorial20

3dsmax-3dpaintroller-studio-tutorial21

3dsmax-3dpaintroller-studio-tutorial22

[12]-Now render the perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dpaintroller-studio-tutorial23

3d character model
3d city models
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Photoshop Baseball Cap Logo Icon

3dmodel Hotel bell studio tutorial.

3dlocker safe studio tutorial

Thursday, September 25th, 2008

Here I will show you about 3dsmax 3dlocker safe studio tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard Primitives > Box.
(Length: 442.0) (Width: 451.0) (Height: 791.0).
3dsmax-3dlocker-safe-studio-tutorial1

3dsmax-3dlocker-safe-studio-tutorial2

3dsmax-3dlocker-safe-studio-tutorial3

[2]-Now select the box and convert into the Editable poly
Select the Edge mode with the Ignore back facing
3dsmax-3dlocker-safe-studio-tutorial4

3dsmax-3dlocker-safe-studio-tutorial5

[3]-Now make a selection like this in the front view
Apply the Extrude Edges with the following parameter image as shown below
3dsmax-3dlocker-safe-studio-tutorial6

3dsmax-3dlocker-safe-studio-tutorial7

[4]-Now Edges should like this in the front view
3dsmax-3dlocker-safe-studio-tutorial8

[5]-Create a Chamfer cylinder with the following size
(Radius: 15.0) (Height: 51.0) (Fillet: 00)
3dsmax-3dlocker-safe-studio-tutorial9

3dsmax-3dlocker-safe-studio-tutorial10

[6]-Now create a two more chamfer cylinder with the following size and set like this
3dsmax-3dlocker-safe-studio-tutorial11

3dsmax-3dlocker-safe-studio-tutorial12

3dsmax-3dlocker-safe-studio-tutorial13

3dsmax-3dlocker-safe-studio-tutorial14

[7]-Create a chamfer cylinder with the following size
Now apply the Taper Modifier and use the following setting
3dsmax-3dlocker-safe-studio-tutorial15

3dsmax-3dlocker-safe-studio-tutorial16

3dsmax-3dlocker-safe-studio-tutorial17

[8]-Now your chamfer cylinder should like this
3dsmax-3dlocker-safe-studio-tutorial18

[9]-Now object and drag it and release you will see the clone option window is open
Set 2 number of copies of the object and set like this in the front view
3dsmax-3dlocker-safe-studio-tutorial19

3dsmax-3dlocker-safe-studio-tutorial20

[10]-Create a another chamfer cylinder with the following size
3dsmax-3dlocker-safe-studio-tutorial21

3dsmax-3dlocker-safe-studio-tutorial22

[11]-Create a chamfer cylinder and apply the Taper Modifier and use the following setting
3dsmax-3dlocker-safe-studio-tutorial23

3dsmax-3dlocker-safe-studio-tutorial24

3dsmax-3dlocker-safe-studio-tutorial25

[12]-Your chamfer cylinder should like this in the top view port
3dsmax-3dlocker-safe-studio-tutorial26

[13]-Select the chamfer box and apply the Edit poly modifier
Now select the Edge mode and select the Edges like this
Apply the Extrude Edges and use the following setting hit ok
3dsmax-3dlocker-safe-studio-tutorial27

3dsmax-3dlocker-safe-studio-tutorial28

3dsmax-3dlocker-safe-studio-tutorial29

[14]-Now your object should like this in the front view
3dsmax-3dlocker-safe-studio-tutorial30

[15]-Now create a circle and rectangle and set together like this
Convert into the Editable Spline
3dsmax-3dlocker-safe-studio-tutorial31

3dsmax-3dlocker-safe-studio-tutorial32

[16]-Select the circle and click on the Attach button
Now attach the spline like this
3dsmax-3dlocker-safe-studio-tutorial33

3dsmax-3dlocker-safe-studio-tutorial34

[17]-Select the circle and click on the Boolean button
Now Boolean the spline likes this
3dsmax-3dlocker-safe-studio-tutorial35

3dsmax-3dlocker-safe-studio-tutorial36

3dsmax-3dlocker-safe-studio-tutorial37

3dsmax-3dlocker-safe-studio-tutorial38

[18]-Select the shape and apply the Extrude Modifier with the (Amount 8.5)
Set the object like this
3dsmax-3dlocker-safe-studio-tutorial39

3dsmax-3dlocker-safe-studio-tutorial40

[19]-Select the box and Boolean shape like this
3dsmax-3dlocker-safe-studio-tutorial41

3dsmax-3dlocker-safe-studio-tutorial42

3dsmax-3dlocker-safe-studio-tutorial43

[20]-Create a chamfer box and set like this in the front view
3dsmax-3dlocker-safe-studio-tutorial44

[21]-Create a rectangle with the following size
(Length: 120.0) (Width: 74.0)
Open the rendering palette and use the following setting
3dsmax-3dlocker-safe-studio-tutorial45

3dsmax-3dlocker-safe-studio-tutorial46

[22]-Set the rectangle like this in the top view port
3dsmax-3dlocker-safe-studio-tutorial47

[23]-Select the Edge mode and select the edges like this in the front view port
Apply the Chamfer Edges with the (Chamfer Amount: 0.3) and hit ok
3dsmax-3dlocker-safe-studio-tutorial48

3dsmax-3dlocker-safe-studio-tutorial49

3dsmax-3dlocker-safe-studio-tutorial50

[24]-Open the material window and make a material like this and assign to the object
3dsmax-3dlocker-safe-studio-tutorial51

3dsmax-3dlocker-safe-studio-tutorial52

[25]-Now this is final result after render the image
3dsmax-3dlocker-safe-studio-tutorial53

3d character model
3d city models
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3d model Pool Triangle studio tutorial

3dmodel Bridge studio tutorial

3d mini soldering pot tutorial

Tuesday, September 23rd, 2008

Here I will show you about 3dsmax 3d mini soldering pot tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Extended Primitives > Chamfer Box.
(Length: 128.0) (Width: 71.0) (Height: 21.0) (0.48)
Set the Chamfer Box like this in the top view port
3dsmax-3dmini_soldering_pot-tutotrial1

3dsmax-3dmini_soldering_pot-tutotrial2

3dsmax-3dmini_soldering_pot-tutotrial3

[2]-Select the Box and convert into the Editable poly
Make a selection like this in the left view port
Apply the (Extrusion Amount: -2.0) and hit ok
3dsmax-3dmini_soldering_pot-tutotrial5

3dsmax-3dmini_soldering_pot-tutotrial6

[3]-Now your chamfer box should like this in the top view port
3dsmax-3dmini_soldering_pot-tutotrial7

[4]-Create a cylinder with the following size
(Radius: 25.0) (Height: 27.0)
Set like this in the front view port
3dsmax-3dmini_soldering_pot-tutotrial8

3dsmax-3dmini_soldering_pot-tutotrial9

[5]-Select the chamfer box and Boolean the cylinder like this
3dsmax-3dmini_soldering_pot-tutotrial10

3dsmax-3dmini_soldering_pot-tutotrial11

[6]-Now your chamfer box should like this in the front view port
3dsmax-3dmini_soldering_pot-tutotrial12

[7]-Create a box with the following setting
Boolean the cylinder and set the box like this in the front view
3dsmax-3dmini_soldering_pot-tutotrial13

3dsmax-3dmini_soldering_pot-tutotrial14

3dsmax-3dmini_soldering_pot-tutotrial15

[8]-Select the box and convert into the Editable Mesh and select the vertex mode
Now select the vertexes like this and drag the vertex like this in the front view port
3dsmax-3dmini_soldering_pot-tutotrial16

3dsmax-3dmini_soldering_pot-tutotrial17

3dsmax-3dmini_soldering_pot-tutotrial18

[9]-Create a two Tube with the following setting
Set like this in the top view port
3dsmax-3dmini_soldering_pot-tutotrial19

3dsmax-3dmini_soldering_pot-tutotrial20

3dsmax-3dmini_soldering_pot-tutotrial21

3dsmax-3dmini_soldering_pot-tutotrial22

[10]-Create a another tube and apply the Taper Modifier and use the following setting
3dsmax-3dmini_soldering_pot-tutotrial23

3dsmax-3dmini_soldering_pot-tutotrial24

[11]-Now set the tube like this in the front view
3dsmax-3dmini_soldering_pot-tutotrial25

[12]-Create a tube with the following setting
Now set the plane like this in the top view port
3dsmax-3dmini_soldering_pot-tutotrial26

3dsmax-3dmini_soldering_pot-tutotrial27

[13]-Create a two chamfer cylinder and set like this in the top and front view port
3dsmax-3dmini_soldering_pot-tutotrial28

3dsmax-3dmini_soldering_pot-tutotrial29

3dsmax-3dmini_soldering_pot-tutotrial30

3dsmax-3dmini_soldering_pot-tutotrial31

[14]-Select the big chamfer cylinder and convert into the Editable poly
Select the polygon mode and make a selection like this in the front view
Apply the Extrude Polygon and use the following setting
3dsmax-3dmini_soldering_pot-tutotrial32

3dsmax-3dmini_soldering_pot-tutotrial33

[15]-Create a rectangle and open the rendering palette
And use the following setting set the rectangle like this in the top view port
3dsmax-3dmini_soldering_pot-tutotrial34

3dsmax-3dmini_soldering_pot-tutotrial35

3dsmax-3dmini_soldering_pot-tutotrial36

[16]-Create a chamfer cylinder and set like this in the top view port
3dsmax-3dmini_soldering_pot-tutotrial37

3dsmax-3dmini_soldering_pot-tutotrial38

[17]-Create a four chamfer cylinder and set like this in the front view port
3dsmax-3dmini_soldering_pot-tutotrial39

3dsmax-3dmini_soldering_pot-tutotrial40

[18]-Create a another chamfer cylinder and set like this in the front view port
3dsmax-3dmini_soldering_pot-tutotrial41

3dsmax-3dmini_soldering_pot-tutotrial42

[19]-Now create a shape like this in the left view
Open the rendering palette and use the following setting
Your line should like this in the left view
3dsmax-3dmini_soldering_pot-tutotrial43

3dsmax-3dmini_soldering_pot-tutotrial44

3dsmax-3dmini_soldering_pot-tutotrial45

[20]-Open the material window and import jpg like this
Make a material like this and assign to the object
3dsmax-3dmini_soldering_pot-tutotrial46

3dsmax-3dmini_soldering_pot-tutotrial47

3dsmax-3dmini_soldering_pot-tutotrial48

[21]-Now this is a final result after rendering the perspective view port
3dsmax-3dmini_soldering_pot-tutotrial49

3d character model
3d city models
3d computer graphic

3dmodel Grip master studio tutorial

3dmodel Dumble studio tutorial

3dmodel ancient calendar studio tutorial

Tuesday, September 23rd, 2008

Here I will tell you about 3dsmax 3dmodel ancient calendar studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the line button and create a irregular like this in the left view port
3dsmax-3dmodel-ancientcalender-studio-tutorial1

3dsmax-3dmodel-ancientcalender-studio-tutorial2

[2]-Select the vertex like this and just right now apply the Smooth option
3dsmax-3dmodel-ancientcalender-studio-tutorial3

3dsmax-3dmodel-ancientcalender-studio-tutorial4

[3]-Now after apply the Smooth option your spline should like this in the left view port
3dsmax-3dmodel-ancientcalender-studio-tutorial5

[4]-Apply the Extrude modifier with the (Amount: 30.0)
And create a more copy of the object and set the both object like this in the front view port
3dsmax-3dmodel-ancientcalender-studio-tutorial6

3dsmax-3dmodel-ancientcalender-studio-tutorial7

[5]-Create two boxes with the following different size
(Length: 130.0) (Width: 170.0) (Height: 23.0)
(Length: 119.0) (Width: 170.0) (Height: 23.0)
Set the both boxes like this in the left view port
3dsmax-3dmodel-ancientcalender-studio-tutorial8

3dsmax-3dmodel-ancientcalender-studio-tutorial9

3dsmax-3dmodel-ancientcalender-studio-tutorial10

[6]-Create two boxes with the following same size
(Length: 81.0) (Width: 83.0) (Height: 57.0)
Set the both boxes like this in the front view port
3dsmax-3dmodel-ancientcalender-studio-tutorial11

3dsmax-3dmodel-ancientcalender-studio-tutorial12

[7]-Again create an irregular like this in the front view port
Select the vertex like this and just right now apply the Smooth option
3dsmax-3dmodel-ancientcalender-studio-tutorial13

3dsmax-3dmodel-ancientcalender-studio-tutorial14

3dsmax-3dmodel-ancientcalender-studio-tutorial15

[8]-Now after apply the Smooth option your spline should like this in the front view port
3dsmax-3dmodel-ancientcalender-studio-tutorial16

[9]-Apply the Extrude modifier with the (Amount: 17.0)
3dsmax-3dmodel-ancientcalender-studio-tutorial17

[10]-Create a text like this and apply the Extrude modifier with the (Amount: 1.0)
Set like this in the front view port
3dsmax-3dmodel-ancientcalender-studio-tutorial18

3dsmax-3dmodel-ancientcalender-studio-tutorial19

3dsmax-3dmodel-ancientcalender-studio-tutorial20

[11]-Open the material window and click on the diffuse map button
Select the bitmap option now pick the jpg like this
3dsmax-3dmodel-ancientcalender-studio-tutorial21

3dsmax-3dmodel-ancientcalender-studio-tutorial22

3dsmax-3dmodel-ancientcalender-studio-tutorial23

[12]-Again create a two material like this and assign to the object
3dsmax-3dmodel-ancientcalender-studio-tutorial24

3dsmax-3dmodel-ancientcalender-studio-tutorial25

[13]-Now this is final image after rendering the perspective view port
3dsmax-3dmodel-ancientcalender-studio-tutorial26

3d character model
3d city models
3d computer graphic

Photoshop 3D Connexion Logo Icon

Tiny wireless spy cameras logo icon in photoshop

3dsmax multicolor effect studio tutorial

Wednesday, September 17th, 2008

Here I will tell you about 3dsmax multicolor effect studio tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane
Create a Plane in the top view and set like this in the perspective view
3dsmax-multicolor-effect-studio-tutorial1

3dsmax-multicolor-effect-studio-tutorial2

[2]-Create a text like this and apply the Extrude modifier and shell modifier
use the following setting
3dsmax-multicolor-effect-studio-tutorial3

3dsmax-multicolor-effect-studio-tutorial4

3dsmax-multicolor-effect-studio-tutorial5

[3]-Now click on the (Render Scene dialog) Button and you will see the
Render Scene window is open now click on the production button
Select the Mental ray Renderer and hit OK
3dsmax-multicolor-effect-studio-tutorial6

3dsmax-multicolor-effect-studio-tutorial7

3dsmax-multicolor-effect-studio-tutorial8

3dsmax-multicolor-effect-studio-tutorial9

[4]-Open the material window and click on the Standard button and select the SSS Fast Material (mi)
3dsmax-multicolor-effect-studio-tutorial10

3dsmax-multicolor-effect-studio-tutorial11

[5]-Now click on the Bump Shader button then click on a none map button
Select the Noise map and use the following setting
3dsmax-multicolor-effect-studio-tutorial12

3dsmax-multicolor-effect-studio-tutorial13

3dsmax-multicolor-effect-studio-tutorial14

3dsmax-multicolor-effect-studio-tutorial15

[6]-Now click on the ambient map button and select the DGS Material (3dsmax)
And use the following setting
3dsmax-multicolor-effect-studio-tutorial16

3dsmax-multicolor-effect-studio-tutorial17

3dsmax-multicolor-effect-studio-tutorial18

[7]-Open the Diffuse sub surface scattering palette
And use the following setting
3dsmax-multicolor-effect-studio-tutorial19

[8]-Now open the Advanced Option palette
Again and use the following setting
Now your Material should like this
And assign to the object
3dsmax-multicolor-effect-studio-tutorial20

3dsmax-multicolor-effect-studio-tutorial21

[9]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching
3dsmax-multicolor-effect-studio-tutorial22

3d character model
3d city models
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3dmodel briefcase studio tutorial

Monday, September 15th, 2008

Here I will show you about 3dsmax 3dmodel briefcase studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling and spline modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a Box with following size
(Length: 96.0)
(Width: 134.0)
(Height: 28.0)
Create a box like this in the top view port
3dsmax-3dmodel-briefcase-studio-tutorial1

[2]-Select the box and convert into the Editable poly
Select the polygon mode and make a selection like this
3dsmax-3dmodel-briefcase-studio-tutorial2

3dsmax-3dmodel-briefcase-studio-tutorial3

[3]-Now apply the Extrude Polygon with Extrusion Height: 4.0
Hit ok and your object should like this in the front view port
3dsmax-3dmodel-briefcase-studio-tutorial4

3dsmax-3dmodel-briefcase-studio-tutorial5

[4]-Now again make a  selection like this in the front view
Apply the Extrude Polygon with Extrusion Height: 1.0
3dsmax-3dmodel-briefcase-studio-tutorial6

3dsmax-3dmodel-briefcase-studio-tutorial7

[5]-Select the Edges mode in the Editable poly
Now select the Edges like this in the front view port
Now apply the Extrude Edges and use the following setting
3dsmax-3dmodel-briefcase-studio-tutorial8

3dsmax-3dmodel-briefcase-studio-tutorial9

3dsmax-3dmodel-briefcase-studio-tutorial10

[6]-Create a two box with the following size
(Length: 9.0)
(Width: 9.0)
(Height: 1.7)
Create a box like this in the front view port
3dsmax-3dmodel-briefcase-studio-tutorial11

3dsmax-3dmodel-briefcase-studio-tutorial12

[7]-Create a sphere with following size
And set all sphere like this in the front view
3dsmax-3dmodel-briefcase-studio-tutorial13

3dsmax-3dmodel-briefcase-studio-tutorial14

[8]-Create a chamfer box with following size
(Length: 6.6)
(Width: 23.0)
(Height: 2.7)
(Fillet: 0.45)
Create a chamfer box like this in the front view port
3dsmax-3dmodel-briefcase-studio-tutorial15

3dsmax-3dmodel-briefcase-studio-tutorial16

[9]-Now create Rectangle with following size
(Length: 6.6)
(Width: 23.0)
And convert into the Editable spline
Select the vertex mode and select the vertex like this
Now apply the (Fillet 4.0)
3dsmax-3dmodel-briefcase-studio-tutorial17

3dsmax-3dmodel-briefcase-studio-tutorial18

3dsmax-3dmodel-briefcase-studio-tutorial19

3dsmax-3dmodel-briefcase-studio-tutorial20

3dsmax-3dmodel-briefcase-studio-tutorial21

[10]-Select the vertex like this and click on the break button
Now break the vertex like this
3dsmax-3dmodel-briefcase-studio-tutorial22

3dsmax-3dmodel-briefcase-studio-tutorial23

3dsmax-3dmodel-briefcase-studio-tutorial24

[11]-Open the Rendering Palette now Select the Enable in Rendering and Enable in Viewport
Set the thickness: 1.6 your spline should like this now set the spline like this in the
Front view port
3dsmax-3dmodel-briefcase-studio-tutorial25

3dsmax-3dmodel-briefcase-studio-tutorial26

3dsmax-3dmodel-briefcase-studio-tutorial27

[12]-Create box with following setting
(Length: 6.86) (Width: 2.72) (Height: 2.7)
Create a box in the front view and convert into the Editable Mesh
Now select the vertex and drag the vertex like this in the left view
3dsmax-3dmodel-briefcase-studio-tutorial28

3dsmax-3dmodel-briefcase-studio-tutorial29

3dsmax-3dmodel-briefcase-studio-tutorial30

3dsmax-3dmodel-briefcase-studio-tutorial31

[13]-Open the material window
Make a material like this and assign to the object
3dsmax-3dmodel-briefcase-studio-tutorial32

briefcase33

[14]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching
briefcase34

3d character model
3d city models
3d computer graphic

3dmodel Hotel bell studio tutorial.

Friday, September 12th, 2008

Here I will show you about 3dsmax 3dmodel Hotel bell studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Plane button and create a plane like this in the perspective view port
3dsmax-3dmodel-hotelbell-studio-tutorial1

3dsmax-3dmodel-hotelbell-studio-tutorial2

[2]-Create a Cone in the top view port width the following size
(Radius1: 56.0) (Radius2: 49.0) (Height: 20.0)
Apply the Turbo Smooth Modifier with the (Iteration: 1)
3dsmax-3dmodel-hotelbell-studio-tutorial3

3dsmax-3dmodel-hotelbell-studio-tutorial4

3dsmax-3dmodel-hotelbell-studio-tutorial5

[3]-Now your Cone should like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial6

[4]-Create a Chamfer Cylinder in the top view width the following setting
Convert into the Editable Poly and select the vertex like this in the front view
Delete the vertex
3dsmax-3dmodel-hotelbell-studio-tutorial7

3dsmax-3dmodel-hotelbell-studio-tutorial8

3dsmax-3dmodel-hotelbell-studio-tutorial9

[5]-Set the Chamfer Cylinder like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial10

[6]-Create a Sphere in the top view port with the following (Radius: 12)
Set like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial11

3dsmax-3dmodel-hotelbell-studio-tutorial12

[7]-Create a Tube in the top view with the following size
(Radius1: 4.2) (Radius2: 5.7) (Height: 7.0)
Set the Tube like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial13

3dsmax-3dmodel-hotelbell-studio-tutorial14

[8]-Now create cylinder in the top view port with the following (Radius 4.0) and (Height:19.0)
Set the cylinder like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial15

3dsmax-3dmodel-hotelbell-studio-tutorial16

[9]-Now Convert into the Editable Poly
Select the polygon like this and apply the Extrude Polygon with the (Extrusion Amount:-1.0)
Hit ok
3dsmax-3dmodel-hotelbell-studio-tutorial17

3dsmax-3dmodel-hotelbell-studio-tutorial18

3dsmax-3dmodel-hotelbell-studio-tutorial19

[10]-Now your cylinder should like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial20

[11]-Now create cylinder in the top view port with the following (Radius 8.4) and (Height: 2.8)
Set the cylinder like this in the front view
3dsmax-3dmodel-hotelbell-studio-tutorial21

3dsmax-3dmodel-hotelbell-studio-tutorial22

[12]-Open the Material Window and make a material like this
3dsmax-3dmodel-hotelbell-studio-tutorial23

3dsmax-3dmodel-hotelbell-studio-tutorial24

[13]-Here the final image
3dsmax-3dmodel-hotelbell-studio-tutorial25

3d character model
3d city models
3d computer graphic

3dmodel boxing stand studio tutorial

Tuesday, September 9th, 2008

Here I will tell you about 3dsmax 3dmodel boxing stand studio tutorial
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Line button and create a line like this in the top view port
3dsmax-3dmodel-boxing-stand-studio-tutorial1

3dsmax-3dmodel-boxing-stand-studio-tutorial2

[2]-Open the rendering palette and select the Enable in rendering and Enable in Viewport
Set the (thickness: 10.0) now your object should like this in the top view port
3dsmax-3dmodel-boxing-stand-studio-tutorial3

[3]-Now your line should like this in the top view
3dsmax-3dmodel-boxing-stand-studio-tutorial4

[4]-Create a cylinder with the following size
(Radius:5.8) (Height: 4.0)
Set like this in the front view
3dsmax-3dmodel-boxing-stand-studio-tutorial5

3dsmax-3dmodel-boxing-stand-studio-tutorial6

[5]-Now create a shape like this in the left with the help line tool
Open the rendering palette and select the Enable in rendering and Enable in Viewport
Set the (thickness: 10.0)
3dsmax-3dmodel-boxing-stand-studio-tutorial7

3dsmax-3dmodel-boxing-stand-studio-tutorial8

[6]-Set the cylinders to the both ends and now your line should like this in the left view
3dsmax-3dmodel-boxing-stand-studio-tutorial9

[7]-Create a another line in the front view and set like this
Open the rendering palette and select the Enable in rendering and Enable in Viewport
Set the (thickness: 10.0)
3dsmax-3dmodel-boxing-stand-studio-tutorial10

3dsmax-3dmodel-boxing-stand-studio-tutorial11

[8]-Create a another line in the top view
Open the rendering palette and select the Enable in rendering and Enable in Viewport
Set the (thickness: 10.0) again set the cylinders to the both ends of the line like this
3dsmax-3dmodel-boxing-stand-studio-tutorial12

3dsmax-3dmodel-boxing-stand-studio-tutorial13

3dsmax-3dmodel-boxing-stand-studio-tutorial14

[9]-Open the rendering palette and select the Enable in rendering and Enable in Viewport
Set the (thickness: 1.32) and create a circle like this in the left vie
3dsmax-3dmodel-boxing-stand-studio-tutorial15

3dsmax-3dmodel-boxing-stand-studio-tutorial16

3dsmax-3dmodel-boxing-stand-studio-tutorial17

[10]-Now create a one more copy and set like this in the front view
3dsmax-3dmodel-boxing-stand-studio-tutorial18

[11]-Select the both circle and create eight Copies of the both circle
Set the like this in the left view port
3dsmax-3dmodel-boxing-stand-studio-tutorial19

3dsmax-3dmodel-boxing-stand-studio-tutorial20

[12]-Create a chamfer cylinder in the top view port with the following size
(Radius: 29.0) (Height: 229.0) (Fillet: 1.4)
Set like this in the left view
3dsmax-3dmodel-boxing-stand-studio-tutorial21

3dsmax-3dmodel-boxing-stand-studio-tutorial22

[13]-Open the Material window and make a material like this assign to the object
3dsmax-3dmodel-boxing-stand-studio-tutorial23

3dsmax-3dmodel-boxing-stand-studio-tutorial24

3dsmax-3dmodel-boxing-stand-studio-tutorial25

[14]-This is Final result after render the perspective view
3dsmax-3dmodel-boxing-stand-studio-tutorial26

3d character model
3d city models
3d computer graphic