Posts Tagged ‘3d female model’

3d garden bench studio tutorial

Monday, September 8th, 2008

Here I will tell you about 3dsmax 3d garden bench studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the plane button and make a plane like this in the perspective view port
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[2]-Make a box in the front view with following setting
(Length: 16.0)
(Width: 1.3)
(Height: 1.9)
Set the box like this in the left view
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[3]-Select the box and convert into the Editable poly
Select the vertex mode and select the vertex and drag the vertex like this in the left view
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[4]-With the still select the box press the (ctrl +v) and use the following setting
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[5]-Create a cylinder in the left view with the following size
(Radius: 0.55) (Height: 42)
Now set the cylinder like this in the top view port
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[6]-Create a two Box with following different size
Now set the boxes like this in the left view image as shown below
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[7]-Create a tube in the left view port with following parameter
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[8]-Create a Box with following size
Now set the box like this in the top view image as shown below
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[9]-Now create six boxes with the same following size
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[10]-Create a two cylinder with the same following size
(Radius: 0.48) (Height: 37.0)
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[11]-Create one more cylinder with following size
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[12]-Create a Chamfer Cylinder with following size
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[13]-Open the material window and click on the diffuse map button
Pick the three jpg like this and assign to the object
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[14]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching
3dsmax-3dgardenbench-studio-tutorial33

3d earth model
3d face model
3d female model

3d dustbin studio tutorial

Friday, September 5th, 2008

Here I will tell you about 3dsmax 3d dustbin studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the cylinder button and create a cylinder with the following size
(Radius: 228) (Height: 394)
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[2]-Now convert into the Editable poly and select the polygon mode
Make a selection like this
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[3]-Pick the (select and Uniform Scale) tool button now drag the polygon like this
In the front view
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[4]-Again select the polygon mode with the Ignore back facing
Now pick the Circular selection Region tool in the main tool bar
Make a selection like this in the top view port
Now delete the polygon
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[5]-Now apply the Shell Modifier
Now select the Polygon mode and make a selection like in the front view port
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[6]-Now compress the Polygon and Apply the Turbo Smooth Modifier
With the (Iteration: 2)
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[7]-Now your object should like this in the perspective
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[8]-Create a cylinder in the top view port with the following size
(Radius: 212) (Height: 42)
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[9]-Select the cylinder and convert into the Editable Poly
Select the polygon mode with Ignore back facing
Make a selection like this in the top view port
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[10]-Open the Soft selection window and use the following setting
Now drag the polygon like this in the front view port
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[11]-Now apply the Turbo Smooth Modifier with the (Iteration: 1)
Your object should like this in the front view
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[12]-Create a Circle with the following Radius: 63.0
Open the Rendering palette selects the Enable in Renderer and Enable in Viewport
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[13]-Convert into the Editable spline and select the vertex mode
Select the Vertex and click on the Break button
Now break the circle like this in the font view
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[14]-Set the circle like this in the front view
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[15]-Open the material window and click on the diffuse map button
Select the bitmap option and pick the rusty Jpg
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[16]-Make a another material and assign to the handle
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[17]-Now render the scene and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3ddustbin-studio-tutorial40

3d earth model
3d face model
3d female model

3dmodel Grip master studio tutorial

Wednesday, September 3rd, 2008

Here I will show you about 3dsmax 3dmodel Grip master studio tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Rectangle and create a rectangle with following size
Set the rectangle like this
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[2]-Now apply the Extrude Modifier with the (Amount: 65)
Your object should like this in the front view
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[3]-Now apply the Editable poly and select the polygon mode
Make a selection like this
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[4]-Now click on the Slice plane button and set the plane like this
Click on the slice button
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[5]-Again set the plane like this and click on the Slice button
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[6]-Now make a selection like this and apply the Extrude Polygons with the Extrusion Amount:-2.0
Hit ok
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[7]-With the still select the polygons and open material window
Click on the diffuse map button and select the Bitmap option
Pick the Jpg like this and assign to the selection
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[8]-Now create a Chamfer Box with the following setting
(Lenght: 38) (Width: 55) (Height: 28) (Fillet: 3.7)
set the chamfer Box like this in the front view
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[9]-Now apply the FFD Modifier and select the Control Point mode
Select the Control Point and drag the control point like this
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[10]-Select the Chamfer Box and drag it and release it and you will see the clone option palette
Is open use the following setting now set chamfer box like this in the front view
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[11]-Create a Chamfer cylinder in the top view port with the following setting

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[12]-Now create more copies of the Chamfer cylinder and one copy create of the
Rectangle but the copy is much lesser than the first rectangle a
Now set the all object like this in the front view port
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[13]-Create one more chamfer cylinder with following setting image as shown below
Set the Chamfer cylinder like this in the front view port
Select the small rectangle and Boolean the chamfer cylinder like this
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[14]-Create a Two chamfer cylinder in the top view port
With the same following size which create recent chamfer cylinder
Now set the both Chamfer cylinder like this in the front view port
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[15]-Create a Helix with the following size image as shown below
Now open the Rendering palette and use the following setting
Create a helix like this in the top view and set the all helix like this in the front view
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[16]-Open the material window and Make a material like this and assign to the object
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[17]-After assign the material press (f9) and you will see the final image complete
Save the file in your folder
Thanks for watching
3dsmax-3dmodel-gripmaster-studio-tutorial42

3d earth model
3d face model
3d female model