Posts Tagged ‘3d solid models’

Fluorescent light bulbs cfl

Saturday, October 4th, 2008

Hello friends today I will show how create a fluorescent light bulbs cfl
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the chamfer cylinder button
Create a chamfer cylinder with the following size image as shown below
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial1

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial2

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial3

[2]-Now apply the Edit poly Modifier and select the polygon mode
Select the polygon
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial4

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial5

[3]-Apply the Extrude Polygon and use the following setting
Now apply the Turbo Smooth Modifier with the (iteration: 3)
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial6

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial7

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial8

[4]-Now apply the FFD 3×3x3
Select the control point and drag like this
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial9

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial10

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial11

[5]-Create a Chamfer cylinder with the following size
Set like this
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial12

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial13

[6]-Now click on the line button and create a line like this

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial14

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial15

[7]-Apply the lathe, shell and Turbo Smooth
Now use the following setting

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial16

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial17

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial18

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial19

[8]-Select the object and convert into the Editable poly
Now select the Edge mode
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial20

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial21

[9]-Select the Edges like this and apply the Extrude Polygon
Apply the Turbo Smooth Modifier use the following setting
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial22

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial23

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial24

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial25

[10]-Now click on the Line and create a line
Select the vertexes and apply the Fillet
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial26

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial27

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial28

[11]-Your line should like this and open the rendering palette
Use the following setting
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial29

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial30

[12]-Now your image should like this
Also create three more copy and set like this
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial31

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial32

[13]-Repeat the step [10],[11] and [12]
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial33

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial34

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial35

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial36

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial37

[14]-Open the material and click on the Standard and select the architectural
Select the plastic material and use the following setting
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial38

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial39

3dsmax-flourescent-light-bulbs-cfl-studio-tutorial40

[15]-This is final result
3dsmax-flourescent-light-bulbs-cfl-studio-tutorial41

3d skeleton model
3d skull model
3d solid models

Photoshop Sansa Ipod Logo Icon

Photoshop design torch logo icon in photoshop

3dsmax 3d lips tic studio tutorial

Thursday, October 2nd, 2008

Hello viewers today I will show how create a 3dsmax 3d lips tic studio tutorial.
With the help of Editable poly and other primitives in 3ds max.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Rectangle button
Create a rectangle with the following size
(Length: 38.0) (Width: 39.0) (Corner Radius: 11.0)
3dsmax-3dlipstic-studio-tutorial1

3dsmax-3dlipstic-studio-tutorial2

3dsmax-3dlipstic-studio-tutorial3

[2]-Apply the Extrude Modifier with the (Amount 94.0)
3dsmax-3dlipstic-studio-tutorial4

3dsmax-3dlipstic-studio-tutorial5

[3]-Select the Rectangle and convert into the Editable Poly
Select the Edge mode and selection edges like this
Apply the Chamfer Edge with the (Chamfer Amount: 0.71)
3dsmax-3dlipstic-studio-tutorial6

3dsmax-3dlipstic-studio-tutorial7

3dsmax-3dlipstic-studio-tutorial8

3dsmax-3dlipstic-studio-tutorial9

[4]-Your object should like this
3dsmax-3dlipstic-studio-tutorial10

3dsmax-3dlipstic-studio-tutorial11

[5]-Now pick the (select and uniform scale) tool and create one copy drag the object like this
3dsmax-3dlipstic-studio-tutorial12

3dsmax-3dlipstic-studio-tutorial13

3dsmax-3dlipstic-studio-tutorial14

[6]-Create a cylinder with the following size
Set like this
3dsmax-3dlipstic-studio-tutorial15

3dsmax-3dlipstic-studio-tutorial16

[7]-Now Boolean the cylinder likes this
3dsmax-3dlipstic-studio-tutorial17

3dsmax-3dlipstic-studio-tutorial18

3dsmax-3dlipstic-studio-tutorial19

3dsmax-3dlipstic-studio-tutorial20

[8]-Create a Tube with the following size
Set like this
3dsmax-3dlipstic-studio-tutorial21

3dsmax-3dlipstic-studio-tutorial22

[9]-Select the Tube and convert into the Editable poly
Select the Polygon mode now make a selection like this
Apply the Extrude Polygon use the following setting
3dsmax-3dlipstic-studio-tutorial23

3dsmax-3dlipstic-studio-tutorial24

3dsmax-3dlipstic-studio-tutorial25

3dsmax-3dlipstic-studio-tutorial26

[7]-Apply the Turbo Smooth Modifier with the (Iteration: 1.0)
3dsmax-3dlipstic-studio-tutorial27

3dsmax-3dlipstic-studio-tutorial28

3dsmax-3dlipstic-studio-tutorial29

[8]-Create a box with the following size
Now convert into the Editable Poly with the Ignore back facing
Select the polygon like this
Apply the bevel for two times
3dsmax-3dlipstic-studio-tutorial30

3dsmax-3dlipstic-studio-tutorial31

3dsmax-3dlipstic-studio-tutorial32

3dsmax-3dlipstic-studio-tutorial33

3dsmax-3dlipstic-studio-tutorial34

3dsmax-3dlipstic-studio-tutorial35

3dsmax-3dlipstic-studio-tutorial36

[9]-Your image should like this
3dsmax-3dlipstic-studio-tutorial37

[10]-Open the material window and click on the diffuse map button
Now select the Gradient and use the following setting
Create one more material also
3dsmax-3dlipstic-studio-tutorial38

3dsmax-3dlipstic-studio-tutorial39

3dsmax-3dlipstic-studio-tutorial40

3dsmax-3dlipstic-studio-tutorial41

[11]-This is final result are looking for
3dsmax-3dlipstic-studio-tutorial42

3d skeleton model
3d skull model
3d solid models

3d golden effect studio tutorial

3dmodel kitchen chimney tutorial

3dsmax 3d Electronic gadget studio tutorial

Tuesday, September 30th, 2008

Here I will tell you about 3dsmax 3d Electronic gadget studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Rectangle button and create a Rectangle with the following size
(Length: 81.0) (Width: 124.0) (Corner Radius: 27.0)
3dsmax-3dElectronicgadget-studio-tutorial1

3dsmax-3dElectronicgadget-studio-tutorial2

3dsmax-3dElectronicgadget-studio-tutorial3

[2]-Apply the Extrude Modifier and use the following setting
3dsmax-3dElectronicgadget-studio-tutorial4

3dsmax-3dElectronicgadget-studio-tutorial5

[3]-Select the object and convert into the Editable poly
Select the polygon like this and delete and apply the shell modifier
3dsmax-3dElectronicgadget-studio-tutorial6

3dsmax-3dElectronicgadget-studio-tutorial7

3dsmax-3dElectronicgadget-studio-tutorial8

3dsmax-3dElectronicgadget-studio-tutorial9

[4]-Your object should like this
3dsmax-3dElectronicgadget-studio-tutorial10

[5]-Select the and click on the Mirror button and use the following setting
3dsmax-3dElectronicgadget-studio-tutorial11

3dsmax-3dElectronicgadget-studio-tutorial12

[6]-Create a box and set like this
Create a two small box also and set like this
3dsmax-3dElectronicgadget-studio-tutorial13

3dsmax-3dElectronicgadget-studio-tutorial14

3dsmax-3dElectronicgadget-studio-tutorial15

[7]-Create a two chafer cylinder and set like this
3dsmax-3dElectronicgadget-studio-tutorial16

3dsmax-3dElectronicgadget-studio-tutorial17

3dsmax-3dElectronicgadget-studio-tutorial18

[8]-Create a another chamfer cylinder and set like this
3dsmax-3dElectronicgadget-studio-tutorial19

3dsmax-3dElectronicgadget-studio-tutorial20

[9]-Create a box and convert into the Editable poly
Select the polygon mode with the ignore back facing
3dsmax-3dElectronicgadget-studio-tutorial21

3dsmax-3dElectronicgadget-studio-tutorial22

3dsmax-3dElectronicgadget-studio-tutorial23

[10]-Make a selection like this apply the Extrude Polygons and use the following setting
3dsmax-3dElectronicgadget-studio-tutorial24

3dsmax-3dElectronicgadget-studio-tutorial25

[7]-Now repeat the previous step for two times
3dsmax-3dElectronicgadget-studio-tutorial26

3dsmax-3dElectronicgadget-studio-tutorial27

3dsmax-3dElectronicgadget-studio-tutorial28

3dsmax-3dElectronicgadget-studio-tutorial29

[8]-Create a WRectangle and set like this
3dsmax-3dElectronicgadget-studio-tutorial30

3dsmax-3dElectronicgadget-studio-tutorial31

[9]-Create a three cylinder with following size
3dsmax-3dElectronicgadget-studio-tutorial32

3dsmax-3dElectronicgadget-studio-tutorial33

[10]-your object should like this in the perspective view port
3dsmax-3dElectronicgadget-studio-tutorial34

[11]-Select the rectangle and create a one more copy
Set like this
3dsmax-3dElectronicgadget-studio-tutorial35

3dsmax-3dElectronicgadget-studio-tutorial36

[12]-Convert into the Editable poly and select the Polygon mode
Select the all polygons and click on the Slice Plane Button
Set the plane like this
3dsmax-3dElectronicgadget-studio-tutorial37

3dsmax-3dElectronicgadget-studio-tutorial38

3dsmax-3dElectronicgadget-studio-tutorial39

[13]-Now click on the slice button like this
You will see the new segment are create
Same technique for other segment
3dsmax-3dElectronicgadget-studio-tutorial40

3dsmax-3dElectronicgadget-studio-tutorial41

3dsmax-3dElectronicgadget-studio-tutorial42

[14]-Now after the segments apply the Extrude Edges and use the following setting
Your object should like this
3dsmax-3dElectronicgadget-studio-tutorial43

3dsmax-3dElectronicgadget-studio-tutorial44

[15]-Create a two Tube like this
3dsmax-3dElectronicgadget-studio-tutorial45

3dsmax-3dElectronicgadget-studio-tutorial46

3dsmax-3dElectronicgadget-studio-tutorial47

[16]-Select the both tube and convert into the Editable poly
Select the polygon with the Ignore Back facing
3dsmax-3dElectronicgadget-studio-tutorial48

3dsmax-3dElectronicgadget-studio-tutorial49

[17]-Select the polygons like this and apply the Extrude Polygons
And use the following setting
3dsmax-3dElectronicgadget-studio-tutorial50

3dsmax-3dElectronicgadget-studio-tutorial51

[18]-Your object set like this
3dsmax-3dElectronicgadget-studio-tutorial52

[19]-Open the material window and make a material like this
3dsmax-3dElectronicgadget-studio-tutorial53

3dsmax-3dElectronicgadget-studio-tutorial54

3dsmax-3dElectronicgadget-studio-tutorial55

3dsmax-3dElectronicgadget-studio-tutorial56

[20]-Now render the perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dElectronicgadget-studio-tutorial57

3d skeleton model
3d skull model
3d solid models

Photoshop WWF Champion Belt Logo Icon

Photoshop Wireless Router Logo Icon

3dsmax 3d San Disk Cruzer studio tutorial

Monday, September 29th, 2008

Here I will tell you about 3dsmax 3d San Disk Cruzer studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all click on the Chamfer cylinder button
Create a Chamfer cylinder with the following size
(Length: 50.0) (Width: 120.0) (Fillet: 1.34)
3dsmax-3dSanDiskCruze-studio-tutorial1

3dsmax-3dSanDiskCruze-studio-tutorial2

[2]-Now apply the Taper modifier and use the following setting

3dsmax-3dSanDiskCruze-studio-tutorial3

3dsmax-3dSanDiskCruze-studio-tutorial4

[3]-Now pick the select and uniform scale tool in the main toolbar and drag the object like this
3dsmax-3dSanDiskCruze-studio-tutorial5

3dsmax-3dSanDiskCruze-studio-tutorial6

[4]-Click on the rectangle tool and create a rectangle like this
Apply the Extrude Modifier and use the following setting
3dsmax-3dSanDiskCruze-studio-tutorial7

3dsmax-3dSanDiskCruze-studio-tutorial8

3dsmax-3dSanDiskCruze-studio-tutorial9

[5]-Set the rectangle like this and Boolean it
3dsmax-3dSanDiskCruze-studio-tutorial10

3dsmax-3dSanDiskCruze-studio-tutorial11

3dsmax-3dSanDiskCruze-studio-tutorial12

3dsmax-3dSanDiskCruze-studio-tutorial13

[6]-Create a small rectangle and now again Boolean it
3dsmax-3dSanDiskCruze-studio-tutorial14

3dsmax-3dSanDiskCruze-studio-tutorial15

3dsmax-3dSanDiskCruze-studio-tutorial16

[7]-Your object should like this in the top view port
3dsmax-3dSanDiskCruze-studio-tutorial17

[8]-Select the object and convert into the Editable poly
Select the Polygon mode with the ignore back facing
3dsmax-3dSanDiskCruze-studio-tutorial18

3dsmax-3dSanDiskCruze-studio-tutorial19

[9]-Make a selection like this and apply the Extrude Polygon
And use the following setting
3dsmax-3dSanDiskCruze-studio-tutorial20

3dsmax-3dSanDiskCruze-studio-tutorial21

[10]-Your polygon should like this
3dsmax-3dSanDiskCruze-studio-tutorial22

[10]-Create a Chamfer Box and Circle
set like this
3dsmax-3dSanDiskCruze-studio-tutorial23

3dsmax-3dSanDiskCruze-studio-tutorial24

3dsmax-3dSanDiskCruze-studio-tutorial25

3dsmax-3dSanDiskCruze-studio-tutorial26

[11]-Create a box with the following size
(Length: 34.0) (Width: 19.0) (Height: 9.0)
3dsmax-3dSanDiskCruze-studio-tutorial27

3dsmax-3dSanDiskCruze-studio-tutorial28

[12]-Now convert into the Editable poly and select the Edge mode
With the Ignore back facing
3dsmax-3dSanDiskCruze-studio-tutorial29

3dsmax-3dSanDiskCruze-studio-tutorial30

[13]-Select the Edges like this in the top view port
Apply the Extrude Edges and use the following setting
3dsmax-3dSanDiskCruze-studio-tutorial31

3dsmax-3dSanDiskCruze-studio-tutorial32

[14]-Select the polygon mode and select the polygons in the top view port
Apply the Extrude polygons and use the following setting
3dsmax-3dSanDiskCruze-studio-tutorial33

3dsmax-3dSanDiskCruze-studio-tutorial34

3dsmax-3dSanDiskCruze-studio-tutorial35

[9]-Your polygon should like this in the front view port
3dsmax-3dSanDiskCruze-studio-tutorial36

[10]-Again select the polygons like this in the top view port
Apply the Extrude polygons and use the following setting
Now your polygon should like this in the front view port
3dsmax-3dSanDiskCruze-studio-tutorial37

3dsmax-3dSanDiskCruze-studio-tutorial38

3dsmax-3dSanDiskCruze-studio-tutorial39

[11]-Open the material window and make a material like this
3dsmax-3dSanDiskCruze-studio-tutorial40

3dsmax-3dSanDiskCruze-studio-tutorial41

3dsmax-3dSanDiskCruze-studio-tutorial42

[12]-Now render the Perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dSanDiskCruze-studio-tutorial43

3d skeleton model
3d skull model
3d solid models

3dmodel Recycle bin box studio tutorial.

3dmodel boxing stand studio tutorial

3dsmax 3d USB media player studio tutorial

Wednesday, September 24th, 2008

Here I will tell you about 3dsmax 3d USB media player studio tutorial
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all click on the Chamfer cylinder button
Create a Chamfer cylinder with the following size
(Lenght: 63.0) (Width: 20.0) (Fillet: 1.66)
Set like this in the top view port
3dsmax-3dUsbmediaplayer-studio-tutotrial1

3dsmax-3dUsbmediaplayer-studio-tutotrial2

3dsmax-3dUsbmediaplayer-studio-tutotrial3

[2]-Select the Chamfer cylinder and convert into the Editable poly
Select the polygon mode and pick the Circular Selection Region tool
3dsmax-3dUsbmediaplayer-studio-tutotrial4

3dsmax-3dUsbmediaplayer-studio-tutotrial5

3dsmax-3dUsbmediaplayer-studio-tutotrial6

[3]-Now make a selection like this and apply the Extrude polygon with the (Extrusion Height:-2.99)
Open the material window and assign the Material to the selection

3dsmax-3dUsbmediaplayer-studio-tutotrial7

3dsmax-3dUsbmediaplayer-studio-tutotrial8

3dsmax-3dUsbmediaplayer-studio-tutotrial9

[4]-Now create a another Chamfer cylinder in the front view
Set like this in the top view port
3dsmax-3dUsbmediaplayer-studio-tutotrial10

3dsmax-3dUsbmediaplayer-studio-tutotrial11

[5]-Select the Chamfer cylinder and convert into the Editable poly
Select the vertex mode
3dsmax-3dUsbmediaplayer-studio-tutotrial12

3dsmax-3dUsbmediaplayer-studio-tutotrial13

[6]-Now select the Vertexes like this and delete the vertexes
Apply the Shell Modifier and use the following setting
3dsmax-3dUsbmediaplayer-studio-tutotrial14

3dsmax-3dUsbmediaplayer-studio-tutotrial15

[7]-Create a cylinder with the following size
(Radius: 14.47) (Height: 4.0)
Set like this in the top view port
3dsmax-3dUsbmediaplayer-studio-tutotrial16

3dsmax-3dUsbmediaplayer-studio-tutotrial17

[8]-Create a box with the following size
(Lenght: 34.0) (Width: 19.0) (Height: 9.0)
Set like this in the top view port
3dsmax-3dUsbmediaplayer-studio-tutotrial18

3dsmax-3dUsbmediaplayer-studio-tutotrial19

[9]-Select the box and convert into the Editable poly
Select the Edge mode
3dsmax-3dUsbmediaplayer-studio-tutotrial20

3dsmax-3dUsbmediaplayer-studio-tutotrial21

[10]-Now select the Edges like this in the top view port
Click on the Extrude Button and use the following setting
3dsmax-3dUsbmediaplayer-studio-tutotrial22

3dsmax-3dUsbmediaplayer-studio-tutotrial23

3dsmax-3dUsbmediaplayer-studio-tutotrial24

[11]-Now select the polygon mode and select the polygon like this
Apply the Extrude polygon with the (Extrusion Height: 0.1)
3dsmax-3dUsbmediaplayer-studio-tutotrial25

3dsmax-3dUsbmediaplayer-studio-tutotrial26

3dsmax-3dUsbmediaplayer-studio-tutotrial27

[12]-Now your object should like this in the front view
3dsmax-3dUsbmediaplayer-studio-tutotrial28

[13]-Select the Polygon like this in the top view port
Apply the Extrude polygon with the (Extrusion Height: 0.1)
3dsmax-3dUsbmediaplayer-studio-tutotrial29

3dsmax-3dUsbmediaplayer-studio-tutotrial30

[14]-Now your object should like this in the front view
3dsmax-3dUsbmediaplayer-studio-tutotrial31

3dsmax-3dUsbmediaplayer-studio-tutotrial32

[15]-Create a Chamfer cylinder with the following size
(Lenght: 21.0) (Width: 30.0) (Fillet: 21.0)
Now convert into the Editable poly and select the vertex mode
Select the vertexes like this in the top view port
Delete the vertexes
3dsmax-3dUsbmediaplayer-studio-tutotrial33

3dsmax-3dUsbmediaplayer-studio-tutotrial34

3dsmax-3dUsbmediaplayer-studio-tutotrial35

[16]-Click on the Line button and open the rendering palette
Use the following setting now your object should like this in the top view port
3dsmax-3dUsbmediaplayer-studio-tutotrial36

3dsmax-3dUsbmediaplayer-studio-tutotrial37

3dsmax-3dUsbmediaplayer-studio-tutotrial38

[17]-Now render the Perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dUsbmediaplayer-studio-tutotrial39

3d skeleton model
3d skull model
3d solid models

Photoshop Ipod Speaker Logo Icon

3dmodel joystick studio tutorial

3dmodel treasure studio tutorial

Friday, September 19th, 2008

Here I will tell you about 3dsmax 3dmodel treasure studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Box. Use the following Setting creates a Box like this
In the top view
3dsmax-3dmodel-treasure-studio-tutorial1

[2]-Select the box and convert into the Editable poly
Select the polygon mode in the Editable poly
3dsmax-3dmodel-treasure-studio-tutorial2

3dsmax-3dmodel-treasure-studio-tutorial3

[3]-Now open the Extrude palette and select the (Local Normal) then set the (Extrusion Height: 1.0)
3dsmax-3dmodel-treasure-studio-tutorial4

[4]-Select the Edge mode in the Editable poly and select the Edges like this in the front view
Now open the Extrude Edges palette and use the following setting
3dsmax-3dmodel-treasure-studio-tutorial5

3dsmax-3dmodel-treasure-studio-tutorial6

3dsmax-3dmodel-treasure-studio-tutorial7

[5]-Now your object should like this
3dsmax-3dmodel-treasure-studio-tutorial8

[6]-Click on the NGon button
Create a NGon with the following settings
Radius: 38.5, sides: 4
Select the Inscribed mode
And apply the Extrude modifier and set the Amount:2.5
Now set the NGon like this in the top view
3dsmax-3dmodel-treasure-studio-tutorial9

3dsmax-3dmodel-treasure-studio-tutorial10

3dsmax-3dmodel-treasure-studio-tutorial11

[7]-Select the Box then click on the Boolean button and click on the pick operand B
Now click on the NGon like this in the top view
3dsmax-3dmodel-treasure-studio-tutorial12

3dsmax-3dmodel-treasure-studio-tutorial13

3dsmax-3dmodel-treasure-studio-tutorial14

[8]-Now your object should like this in the top view
3dsmax-3dmodel-treasure-studio-tutorial15

[9]-Click on the line button and create a shape like this in the front view
3dsmax-3dmodel-treasure-studio-tutorial16

3dsmax-3dmodel-treasure-studio-tutorial17

[10]-Now apply the Extrude Modifier and set the (Amount: 0.3)
And create three copies of the shape and set like this in the front view
3dsmax-3dmodel-treasure-studio-tutorial18

3dsmax-3dmodel-treasure-studio-tutorial19

[11]-Click on the Chamfer box button
Create a Chamfer box with the following settings
Length: 20, Width: 47, Height: 19, Fillet: 1.6.
Set the Chamfer box like this in the front view
3dsmax-3dmodel-treasure-studio-tutorial20

3dsmax-3dmodel-treasure-studio-tutorial21

[12]-Again click on the Chamfer box button
Create a Chamfer box with the following settings
Length: 7.9, Width: 11.5, Height: 3.4, Fillet: 0.09.
Set the Chamfer box like this in the front view
3dsmax-3dmodel-treasure-studio-tutorial22

3dsmax-3dmodel-treasure-studio-tutorial23

[13]-With still select the Chamfer box and convert into the Editable poly
Select the vertex and select the vertex like this now drag like this in the front view
3dsmax-3dmodel-treasure-studio-tutorial24

3dsmax-3dmodel-treasure-studio-tutorial25

3dsmax-3dmodel-treasure-studio-tutorial26

[14]-Now create a two shape like this and apply the extrude modifier
Then Boolean it
3dsmax-3dmodel-treasure-studio-tutorial27

[15]-Now your object should like this in the front view
3dsmax-3dmodel-treasure-studio-tutorial28

[16]-Open the Material window and click on the diffuse map button and select the Bitmap option
And pick the map like this and similarly pick second map like this image as shown below
3dsmax-3dmodel-treasure-studio-tutorial29

3dsmax-3dmodel-treasure-studio-tutorial30

3dsmax-3dmodel-treasure-studio-tutorial31

3dsmax-3dmodel-treasure-studio-tutorial32

[17]-Now set the Skylight like this in the front view
Open the Advance light parameter palette and select the Light Tracer
And use the following setting
3dsmax-3dmodel-treasure-studio-tutorial33

3dsmax-3dmodel-treasure-studio-tutorial34

[18]-Now it’s time to make final render.
3dsmax-3dmodel-treasure-studio-tutorial34

3d skeleton model
3d skull model
3d solid models

3dmodel calculator studio tutorial

Tuesday, September 16th, 2008

Here I will show you about 3dsmax 3dmodel calculator studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a chamfer box with following size
(Length: 53.0)
(Width: 29.0)
(Height: 5.5)
(Fillet: 0.2)
Create a chamfer box like this in the top view
3dsmax-3dmodel-calculater-studio-tutorial1

3dsmax-3dmodel-calculater-studio-tutorial2

[2]-Select the box and convert into the Editable poly
Select the polygon mode and make a selection like this in the top view port
3dsmax-3dmodel-calculater-studio-tutorial3

3dsmax-3dmodel-calculater-studio-tutorial4

[3]-Now apply the Inset polygon and extrude polygon and use the following setting
3dsmax-3dmodel-calculater-studio-tutorial5

3dsmax-3dmodel-calculater-studio-tutorial6

[4]-Now your object should like this in the perspective view port
3dsmax-3dmodel-calculater-studio-tutorial7

[5]-Now again make a selection like this
And again apply the Inset polygon and extrude polygon and use the following setting
Now your object should like this
3dsmax-3dmodel-calculater-studio-tutorial8

3dsmax-3dmodel-calculater-studio-tutorial9

3dsmax-3dmodel-calculater-studio-tutorial10

3dsmax-3dmodel-calculater-studio-tutorial11

[6]-Again make a selection like this in the top view port
Now this time apply only extrude polygon with (Extrusion amount: 1.0) and Local Normal
3dsmax-3dmodel-calculater-studio-tutorial12

3dsmax-3dmodel-calculater-studio-tutorial13

[7]-now your object should like this
3dsmax-3dmodel-calculater-studio-tutorial14

[8]-Create a rectangle with following size
Length: 90
Width: 48
Corner radius: 5.0
Set like this in the top view port
3dsmax-3dmodel-calculater-studio-tutorial15

3dsmax-3dmodel-calculater-studio-tutorial16

[9]-With still select the rectangle and open the rendering palette
Then use the following setting
3dsmax-3dmodel-calculater-studio-tutorial17

[10]-After use the following setting your object should like this in the in the top view
3dsmax-3dmodel-calculater-studio-tutorial18

[11]- Create a chamfer box with following size
(Lenght: 6.0)
(Width: 32.0)
(Hieght: 58.0)
(Fillet: 11)
Create a chamfer box like this in the top view
3dsmax-3dmodel-calculater-studio-tutorial19

3dsmax-3dmodel-calculater-studio-tutorial20

[12]-Select the box and convert into the Editable poly
Select the vertex mode with Ignore Back facing and select the vertexes like this in the top view port
And left view port now press the Delete button
3dsmax-3dmodel-calculater-studio-tutorial21

3dsmax-3dmodel-calculater-studio-tutorial22

3dsmax-3dmodel-calculater-studio-tutorial23

3dsmax-3dmodel-calculater-studio-tutorial24

[13]-Apply the Shell modifier with the (Outer Amount: 1.0)
3dsmax-3dmodel-calculater-studio-tutorial25

[14]-Now your image should like this in the perspective view port
3dsmax-3dmodel-calculater-studio-tutorial26

[15]-create Circle with following size
Radius: 2.0
Open the Rendering palette
Select the Enable in Rendering and Enable in View port
Set the (Thickness: 0.44)
3dsmax-3dmodel-calculater-studio-tutorial27

3dsmax-3dmodel-calculater-studio-tutorial28

3dsmax-3dmodel-calculater-studio-tutorial29

[16]-Now create a five more circle and set like this
3dsmax-3dmodel-calculater-studio-tutorial30

[17]-Create a Text (123456789) like this and apply the Extrude Modifier
Set the Text like this in the top view port
3dsmax-3dmodel-calculater-studio-tutorial31

3dsmax-3dmodel-calculater-studio-tutorial32

3dsmax-3dmodel-calculater-studio-tutorial33

[18]-Open the Material window and make three materials like this
3dsmax-3dmodel-calculater-studio-tutorial34

3dsmax-3dmodel-calculater-studio-tutorial35

3dsmax-3dmodel-calculater-studio-tutorial36

[19]-Now click on the diffuse map button and select the bitmap option
Now pick the Jpg like this and assign to the screen
3dsmax-3dmodel-calculater-studio-tutorial37

3dsmax-3dmodel-calculater-studio-tutorial38

[20]-After assign the material press (f9) and you will see the final image complete
Save the file in your folder
thanks for watching
3dsmax-3dmodel-calculater-studio-tutorial39

3d skeleton model
3d skull model
3d solid models

3dmodel wooden bed studio tutorial

Sunday, September 14th, 2008

Here I will tell you about 3dsmax 3dmodel wooden bed studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Box .Use the following Setting creates a Box like this
In the top view
3dsmax-3dmodel-woodenbed-studio-tutorial1

[2]-Now create a box like this in the front view and set all the all boxes like this
In the top view
3dsmax-3dmodel-woodenbed-studio-tutorial2

3dsmax-3dmodel-woodenbed-studio-tutorial3

[3]-Create a Chamfer box in the top with the following setting
3dsmax-3dmodel-woodenbed-studio-tutorial4

[4]-Now create a box in the top with following setting and set like this in the front view
3dsmax-3dmodel-woodenbed-studio-tutorial5

3dsmax-3dmodel-woodenbed-studio-tutorial6

[5]-Select the Box and convert into the Editable Poly
Now select the Polygon mode with Ignore back facing
Now select the polygon like this
3dsmax-3dmodel-woodenbed-studio-tutorial7

3dsmax-3dmodel-woodenbed-studio-tutorial8

3dsmax-3dmodel-woodenbed-studio-tutorial9

[6]-Apply the Extrude polygon with (Extrusion Amount: 206.0)
3dsmax-3dmodel-woodenbed-studio-tutorial10

[7]-Now your object should like this
Now decrease the size second box
3dsmax-3dmodel-woodenbed-studio-tutorial11

3dsmax-3dmodel-woodenbed-studio-tutorial12

[8]-Create a Chamfer Box in the top view port and apply the FFD Modifier
And select the Control point mode and select the vertex like this
Drag the vertex like this in the front view
3dsmax-3dmodel-woodenbed-studio-tutorial13

3dsmax-3dmodel-woodenbed-studio-tutorial14

3dsmax-3dmodel-woodenbed-studio-tutorial15

3dsmax-3dmodel-woodenbed-studio-tutorial16

[9]-Now your object should like this
3dsmax-3dmodel-woodenbed-studio-tutorial17

[10]-Open the material window
Click on the diffuse map and select the Bitmap option
Pick the two jpg like this and assign to the object
3dsmax-3dmodel-woodenbed-studio-tutorial18

3dsmax-3dmodel-woodenbed-studio-tutorial19

3dsmax-3dmodel-woodenbed-studio-tutorial20

3dsmax-3dmodel-woodenbed-studio-tutorial21

[11]-Now it’s time to make final render.
3dsmax-3dmodel-woodenbed-studio-tutorial22

3d skeleton model
3d skull model
3d solid models

3dmodel Safety Razor studio tutorial

Thursday, September 11th, 2008

Here I will show you about 3dsmax 3dmodel Safety Razor studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Plane button and create a plane like this in the perspective view port
3dsmax-3dmodel-safetyrazor-studio-tutorial1

3dsmax-3dmodel-safetyrazor-studio-tutorial2

[2]-Create a Chamfer cylinder in the left view with the following size
(Radius: 13.0) (Height: 167.0) (Fillet: 1.19)
Set the cylinder like this in the front view port
3dsmax-3dmodel-safetyrazor-studio-tutorial3

3dsmax-3dmodel-safetyrazor-studio-tutorial4

[3]-Now convert into the Editable Poly and select the Polygon mode
Make a selection like this in the front view
3dsmax-3dmodel-safetyrazor-studio-tutorial5

3dsmax-3dmodel-safetyrazor-studio-tutorial6

[4]-Apply the Extrude Polygons with the (Extrusion Amount: 1.0)
Select the local Normal and hit ok
3dsmax-3dmodel-safetyrazor-studio-tutorial7

[5]-Again make a selection and apply the Extrude Polygons with the (Extrusion Amount: 1.0)
Select the local Normal and hit ok
3dsmax-3dmodel-safetyrazor-studio-tutorial8

3dsmax-3dmodel-safetyrazor-studio-tutorial9

[6]-Now apply the Turbo Smooth Modifier with the (Iteration: 1)
3dsmax-3dmodel-safetyrazor-studio-tutorial10

[7]-Now your Chamfer cylinder should like this
3dsmax-3dmodel-safetyrazor-studio-tutorial11

[8]-Create a cylinder in the left view with the following (Radius: 16.0) and (Height: 87.0)
Now pick the (Select and Uniform Scale) Tool and drag the cylinder like this
3dsmax-3dmodel-safetyrazor-studio-tutorial12

3dsmax-3dmodel-safetyrazor-studio-tutorial13

3dsmax-3dmodel-safetyrazor-studio-tutorial14

[9]-Create a Chamfer box in the front view port with the following size
Set the Chamfer box like this in the front view
3dsmax-3dmodel-safetyrazor-studio-tutorial15

3dsmax-3dmodel-safetyrazor-studio-tutorial16

[10]-Create a box in the left view port with the following size
Apply the Bend modifier and use the following setting
Set the box like this in the front view
3dsmax-3dmodel-safetyrazor-studio-tutorial17

3dsmax-3dmodel-safetyrazor-studio-tutorial18

3dsmax-3dmodel-safetyrazor-studio-tutorial19

[11]-Click on the text button and create a text like this
Apply the Extrude Modifier with the (Amount: 3.0)
Set the like this in the front view port
3dsmax-3dmodel-safetyrazor-studio-tutorial20

3dsmax-3dmodel-safetyrazor-studio-tutorial21

3dsmax-3dmodel-safetyrazor-studio-tutorial22

3dsmax-3dmodel-safetyrazor-studio-tutorial23

[12]-Open the material window and make a material like this
3dsmax-3dmodel-safetyrazor-studio-tutorial24

3dsmax-3dmodel-safetyrazor-studio-tutorial25

[13]-This the final image as shown below after rendering
3dsmax-3dmodel-safetyrazor-studio-tutorial26

3d skeleton model
3d skull model
3d solid models

3d model Pool Triangle studio tutorial

Sunday, September 7th, 2008

Here I will tell you about 3ds max 3d model Pool Triangle studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Shape > Spline > NGon
Create an NGon in the top view port
3dsmax-3dmodel-pooltriangle-studio-tutorial1

[2]-Create two NGon like this in the top view port
3dsmax-3dmodel-pooltriangle-studio-tutorial2

3dsmax-3dmodel-pooltriangle-studio-tutorial3

[3]-Select the Both NGon and convert into the Editable Spline
Select the Spline mode now select the big NGon and click on the Attach Button
Now click on the Second NGon and you will see the both spline are attached
3dsmax-3dmodel-pooltriangle-studio-tutorial4

3dsmax-3dmodel-pooltriangle-studio-tutorial5

3dsmax-3dmodel-pooltriangle-studio-tutorial6

3dsmax-3dmodel-pooltriangle-studio-tutorial7

[4]-Select the Big NGon & click on the Boolean button now click on the NGon like this
3dsmax-3dmodel-pooltriangle-studio-tutorial8

3dsmax-3dmodel-pooltriangle-studio-tutorial9

[5]-Now apply the Extrude modifier with Amount: 6.0
Your object should like this
3dsmax-3dmodel-pooltriangle-studio-tutorial10

3dsmax-3dmodel-pooltriangle-studio-tutorial11

3dsmax-3dmodel-pooltriangle-studio-tutorial12

[6]-Select the Shape and convert into the Editable poly and select the Element mode
Now make aselection like this
3dsmax-3dmodel-pooltriangle-studio-tutorial13

3dsmax-3dmodel-pooltriangle-studio-tutorial14

3dsmax-3dmodel-pooltriangle-studio-tutorial15

[7]-Open the Material window and click on the diffuse map button and select the Bitmap option
Pick the wood jpg like this and assign to the whole object
3dsmax-3dmodel-pooltriangle-studio-tutorial16

3dsmax-3dmodel-pooltriangle-studio-tutorial17

3dsmax-3dmodel-pooltriangle-studio-tutorial18

[8]-Now select the Polygon mode and make a selection
Click on the Slice plane button and set the Slice plane like this
Now click on slice button
3dsmax-3dmodel-pooltriangle-studio-tutorial19

3dsmax-3dmodel-pooltriangle-studio-tutorial20

3dsmax-3dmodel-pooltriangle-studio-tutorial21

3dsmax-3dmodel-pooltriangle-studio-tutorial22

[9]-Your object should like this
Now Same following step for next all
3dsmax-3dmodel-pooltriangle-studio-tutorial23

3dsmax-3dmodel-pooltriangle-studio-tutorial24

3dsmax-3dmodel-pooltriangle-studio-tutorial25

[10]-Now make a selection like this
Open the material window and make a material like this
Now assign to the selection
3dsmax-3dmodel-pooltriangle-studio-tutorial26

3dsmax-3dmodel-pooltriangle-studio-tutorial27

[11]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
3dsmax-3dmodel-pooltriangle-studio-tutorial28

3d skeleton model
3d skull model
3d solid models