Posts Tagged ‘3dsmax camera’

3d basic hand modeling in 3ds max

Saturday, October 4th, 2008

Hello friends today I will show how create a 3d basic hand modeling in 3ds max
With the help of Editable poly and FFD Modifier Modeling.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box.
Create a box with the following size
(Length: 78.0) (Width: 83.0) (Height: 18.0)
3dsmax-3dbasichandmodeling-studio-tutorial1

3dsmax-3dbasichandmodeling-studio-tutorial2

3dsmax-3dbasichandmodeling-studio-tutorial3

[2]-Select the box and convert into the Editable poly
Select the Edges mode with the Ignore back facing
3dsmax-3dbasichandmodeling-studio-tutorial4

3dsmax-3dbasichandmodeling-studio-tutorial5

[3]-Now make a selection like this
Apply the Extrude Edges and use the following setting
3dsmax-3dbasichandmodeling-studio-tutorial6

3dsmax-3dbasichandmodeling-studio-tutorial7

3dsmax-3dbasichandmodeling-studio-tutorial8

[4]-Now select the polygon mode with the Ignore back facing
3dsmax-3dbasichandmodeling-studio-tutorial9

3dsmax-3dbasichandmodeling-studio-tutorial10

[5]-Apply the Bevel polygon for three times
3dsmax-3dbasichandmodeling-studio-tutorial11

3dsmax-3dbasichandmodeling-studio-tutorial12

[6]-After Bevel polygon your object should like this
3dsmax-3dbasichandmodeling-studio-tutorial13

3dsmax-3dbasichandmodeling-studio-tutorial14

[7]-Apply the FFD [box] and set control point 7×7x7
Select the control point option now select the control point drag like this
3dsmax-3dbasichandmodeling-studio-tutorial15

3dsmax-3dbasichandmodeling-studio-tutorial16

3dsmax-3dbasichandmodeling-studio-tutorial17

3dsmax-3dbasichandmodeling-studio-tutorial18

3dsmax-3dbasichandmodeling-studio-tutorial19

[8]-Select the vertex and drag like this
3dsmax-3dbasichandmodeling-studio-tutorial20

3dsmax-3dbasichandmodeling-studio-tutorial21

[9]-Again select the vertexes and drag like this
3dsmax-3dbasichandmodeling-studio-tutorial22

3dsmax-3dbasichandmodeling-studio-tutorial23

[10]-Apply the Turbo Smooth Modifier set the (Iteration: 3.0)
3dsmax-3dbasichandmodeling-studio-tutorial24

3dsmax-3dbasichandmodeling-studio-tutorial25

[11]-This is final result
3dsmax-3dbasichandmodeling-studio-tutorial26

3dsmax animation
3dsmax boolean
3dsmax camera

Photoshop desing stainless steel hand wash basin in photoshop

3dmodel wooden table tutorial

3dsmax 3dGear studio tutorial

Thursday, October 2nd, 2008

Hello friends today I will show how create a 3dsmax 3dGear studio tutorial.
With the help of Spline modeling

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Star button and create a star with the following size
3dsmax-3dGear-studio-tutorial1

3dsmax-3dGear-studio-tutorial2

3dsmax-3dGear-studio-tutorial3

[2]-Apply the Extrude Modifier with the (Amount: 15.0)
3dsmax-3dGear-studio-tutorial4

[3]-Create a cylinder with the following size
Now set like this
3dsmax-3dGear-studio-tutorial6

3dsmax-3dGear-studio-tutorial7

[4]-Select the Star with Boolean the Cylinder like this
3dsmax-3dGear-studio-tutorial8

3dsmax-3dGear-studio-tutorial9

3dsmax-3dGear-studio-tutorial10

[5]-Now your object should like this
3dsmax-3dGear-studio-tutorial11

[6]-Create a Tube with the following setting
3dsmax-3dGear-studio-tutorial12

3dsmax-3dGear-studio-tutorial13

[7]-Now apply the Taper Modifier and use the following setting
3dsmax-3dGear-studio-tutorial14

3dsmax-3dGear-studio-tutorial15

[8]-Now your object should like this
3dsmax-3dGear-studio-tutorial16

[9]-Select the Star and convert into the Editable Mesh
Click on the Attach button now attach object like this
3dsmax-3dGear-studio-tutorial17

3dsmax-3dGear-studio-tutorial18

3dsmax-3dGear-studio-tutorial19

3dsmax-3dGear-studio-tutorial20

[10]-Select the object and apply the UVW Map
Open the Parameter palette now selects the planar mode and click on Bitmap Fit
Now pick the jpg like this
3dsmax-3dGear-studio-tutorial21

3dsmax-3dGear-studio-tutorial22

3dsmax-3dGear-studio-tutorial23

3dsmax-3dGear-studio-tutorial24

3dsmax-3dGear-studio-tutorial25

[11]-Open the material window and make a material window and make a material like this
3dsmax-3dGear-studio-tutorial26

[12]-This is final result
3dsmax-3dGear-studio-tutorial27

3dsmax animation
3dsmax boolean
3dsmax camera

3dmodel briefcase studio tutorial

Photoshop design night lamp logo icon in photoshop

3dsmax 3dAmplifier studio tutorial

Tuesday, September 30th, 2008

Here I will tell you about 3dsmax 3dAmplifier studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly Techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Chamfer Box button and create a Chamfer Box with the following size
(Length: 81.0) (Width: 124.0) (Height: 25.0) (Fillet: 1.3)
3dsmax-3dAmplifier-studio-tutotrial1

3dsmax-3dAmplifier-studio-tutotrial2

3dsmax-3dAmplifier-studio-tutotrial3

[2]-Select the Chamfer Box and convert into Editable Poly
Select the polygon mode
Make a selection like this in the top view
3dsmax-3dAmplifier-studio-tutotrial4

3dsmax-3dAmplifier-studio-tutotrial5

3dsmax-3dAmplifier-studio-tutotrial6

[3]-Apply the Extrude Polygons and use the following setting
3dsmax-3dAmplifier-studio-tutotrial7

[4]-your object should like this
3dsmax-3dAmplifier-studio-tutotrial8

[5]-Select the Edge mode and selection edges like this in the front view port
Apply the Extrude Edges and use the following setting
3dsmax-3dAmplifier-studio-tutotrial9

3dsmax-3dAmplifier-studio-tutotrial10

3dsmax-3dAmplifier-studio-tutotrial11

[6]-Create a two Tube and set like this
3dsmax-3dAmplifier-studio-tutotrial12

3dsmax-3dAmplifier-studio-tutotrial13

3dsmax-3dAmplifier-studio-tutotrial14

[7]-Create a chamfer box and set the chamfer box like this in the top view port
3dsmax-3dAmplifier-studio-tutotrial15

3dsmax-3dAmplifier-studio-tutotrial16

[8]-Create one more chamfer cylinder and set the chamfer box on the previous chamfer cylinder
3dsmax-3dAmplifier-studio-tutotrial17

3dsmax-3dAmplifier-studio-tutotrial18

[9]-Select the chamfer cylinder and apply the FFD modifier
Select the control point and drag like this
Now six more copy and set like this in the front view port
3dsmax-3dAmplifier-studio-tutotrial19

3dsmax-3dAmplifier-studio-tutotrial20

3dsmax-3dAmplifier-studio-tutotrial21

[10]-Click on the line and create a shape like this in the top view port
Apply the Extrude Modifier and set the (Amount: 2.0)
3dsmax-3dAmplifier-studio-tutotrial22

3dsmax-3dAmplifier-studio-tutotrial23

3dsmax-3dAmplifier-studio-tutotrial24

[11]-Set like this in the front view port and Boolean the shape like this
3dsmax-3dAmplifier-studio-tutotrial25

3dsmax-3dAmplifier-studio-tutotrial26

[12]-Your object should like this left view port
3dsmax-3dAmplifier-studio-tutotrial27

[13]-Open the material window and make a material like this
3dsmax-3dAmplifier-studio-tutotrial28

3dsmax-3dAmplifier-studio-tutotrial29

3dsmax-3dAmplifier-studio-tutotrial30

3dsmax-3dAmplifier-studio-tutotrial31

[14]-Now render the scene and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dAmplifier-studio-tutotrial32

3dsmax animation
3dsmax boolean
3dsmax camera

Photoshop Wheel Chair Logo Icon

Knife sharpener logo in photoshop

3ds max 3d perfume bottle studio tutorial

Monday, September 29th, 2008

Here I will tell you about 3dsmax 3d perfume bottle studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Rectangle button and create a Rectangle with the following size
(Length: 45.0) (Width: 45.0) (Corner Radius: 5.78)
3dsmax-3dpurfumebottle-studio-tutotrial1

3dsmax-3dpurfumebottle-studio-tutotrial2

3dsmax-3dpurfumebottle-studio-tutotrial3

[2]-Apply the Bevel Modifier with the (Height: 77.0) (Outline 5.2)
3dsmax-3dpurfumebottle-studio-tutotrial4

3dsmax-3dpurfumebottle-studio-tutotrial5

[3]-Select the object and convert into the Editable poly
Select the Edge mode
3dsmax-3dpurfumebottle-studio-tutotrial6

3dsmax-3dpurfumebottle-studio-tutotrial7

[4]-Select the Edges like this and apply the Chamfer Edges
With the (Chamfer Amount: 0.5)
3dsmax-3dpurfumebottle-studio-tutotrial8

3dsmax-3dpurfumebottle-studio-tutotrial9

[5]-Now apply the FFD modifier and select the control point mode
Select the vertexes and drag the vertexes like this
3dsmax-3dpurfumebottle-studio-tutotrial10

3dsmax-3dpurfumebottle-studio-tutotrial11

3dsmax-3dpurfumebottle-studio-tutotrial12

[6]-Your object should like this
3dsmax-3dpurfumebottle-studio-tutotrial13

[7]-Create a Chamfer Cylinder with the following setting
(Radius: 10.0) (Height: 12.0) (Fillet: 0.7)
Set like this
3dsmax-3dpurfumebottle-studio-tutotrial14

3dsmax-3dpurfumebottle-studio-tutotrial15

[8]-Create a another Chamfer Cylinder with the following setting
(Radius: 15.0) (Height: 20.0) (Fillet: 0.7)
Set like this
3dsmax-3dpurfumebottle-studio-tutotrial16

3dsmax-3dpurfumebottle-studio-tutotrial17

[9]-Select the Chamfer Cylinder and convert into the Editable poly
Now select the vertex mode and select the vertexes & drag like this
3dsmax-3dpurfumebottle-studio-tutotrial18

3dsmax-3dpurfumebottle-studio-tutotrial19

3dsmax-3dpurfumebottle-studio-tutotrial20

[10]-Again Create a Chamfer Cylinder with the following setting
(Radius: 1.2) (Height: 13.0) (Fillet: 0.156)
Set like this
3dsmax-3dpurfumebottle-studio-tutotrial21

3dsmax-3dpurfumebottle-studio-tutotrial22

[11]-Now Boolean the object likes this
3dsmax-3dpurfumebottle-studio-tutotrial23

3dsmax-3dpurfumebottle-studio-tutotrial24

[12]-Open the material window and make a material like this
3dsmax-3dpurfumebottle-studio-tutotrial25

3dsmax-3dpurfumebottle-studio-tutotrial26

[13]-Now render the perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dpurfumebottle-studio-tutotrial27

3dsmax animation
3dsmax boolean
3dsmax camera

Photoshop desing racket logo icon in photoshop

3dmodel Bomb studio tutorial

3dsmax 3d steel hotpot studio tutorial

Thursday, September 25th, 2008

Here I will tell you about 3dsmax 3d steel hotpot studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the chamfer cylinder button and create a chamfer cylinder like this
In the top view port and set like this in the front view port
3dsmax-3dsteelhotpot-studio-tutorial1

3dsmax-3dsteelhotpot-studio-tutorial2

3dsmax-3dsteelhotpot-studio-tutorial3

[2]-Now select the Box and convert into the Editable poly
Select the polygon mode
3dsmax-3dsteelhotpot-studio-tutorial4

[3]-Now pick the tool like this and drag the polygon like this
3dsmax-3dsteelhotpot-studio-tutorial5

3dsmax-3dsteelhotpot-studio-tutorial6

[4]-Now again select the Polygons and delete the polygons
Now apply the Shell and Turbo Smooth modifier and use the following setting
3dsmax-3dsteelhotpot-studio-tutorial7

3dsmax-3dsteelhotpot-studio-tutorial8

3dsmax-3dsteelhotpot-studio-tutorial9

[5]-Now your object should like this
3dsmax-3dsteelhotpot-studio-tutorial10

[6]-Create a sphere with the following size
Now drag the sphere like this
3dsmax-3dsteelhotpot-studio-tutorial11

3dsmax-3dsteelhotpot-studio-tutorial12

3dsmax-3dsteelhotpot-studio-tutorial13

[7]-Now select the Editable poly and select the Polygon mode and make a selection like this
3dsmax-3dsteelhotpot-studio-tutorial14

3dsmax-3dsteelhotpot-studio-tutorial15

3dsmax-3dsteelhotpot-studio-tutorial16

[8]-Open the Soft Selection palette and use the following setting
Now drag the polygon like this in the front view port
3dsmax-3dsteelhotpot-studio-tutorial17

3dsmax-3dsteelhotpot-studio-tutorial18

[9]-Create a shape like this in the front view port
Apply the Lathe, Shell, and Turbo Smooth Modifier now use the following setting
3dsmax-3dsteelhotpot-studio-tutorial19

3dsmax-3dsteelhotpot-studio-tutorial20

3dsmax-3dsteelhotpot-studio-tutorial22

[10]-Your object should like this in the front view port
3dsmax-3dsteelhotpot-studio-tutorial23

[11]-Create a shape like this and open the Rendering palette and use the following setting
3dsmax-3dsteelhotpot-studio-tutorial24

3dsmax-3dsteelhotpot-studio-tutorial25

[12]-Open the material window and make a material like this
Assign to the object
3dsmax-3dsteelhotpot-studio-tutorial26

[13]-Now render the Perspective view port and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dsteelhotpot-studio-tutorial27

3dsmax animation
3dsmax boolean
3dsmax camera

Photoshop Bedpan Toilet Logo Icon

Photoshop Baseball Bat Logo Icon

3dmodel wooden table tutorial

Wednesday, September 17th, 2008

Here I will tell you about 3dsmax 3dmodel wooden table tutorial.
I have used following techniques in this 3ds max tutorial.
Bend modifier technique.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a Cone with following size
(Radius 1: 115.0)
(Radius 2: 115.0)
(Height: 10.0)
Create a Cone like this in the top view
3dsmax-3dmodel-woodentable-tutorial1

3dsmax-3dmodel-woodentable-tutorial2

3dsmax-3dmodel-woodentable-tutorial3

[2]-Create a box with following size
(Length: 9.0)
(Width: 9.0)
(Height: 153.0)
Create like this in the front view
3dsmax-3dmodel-woodentable-tutorial4

3dsmax-3dmodel-woodentable-tutorial5

[3]-Now apply the Bend Modifier with (Angle: 135)
Select the Gizmo mode and drag like this
3dsmax-3dmodel-woodentable-tutorial6

3dsmax-3dmodel-woodentable-tutorial7

3dsmax-3dmodel-woodentable-tutorial8

3dsmax-3dmodel-woodentable-tutorial9

[4]-Now your box should like this
3dsmax-3dmodel-woodentable-tutorial10

[5]-Create three more copies of the box and set like this in the top view port
3dsmax-3dmodel-woodentable-tutorial11

[6]-Open the material window and click on the diffuse map and select the bitmap option
Pick the Jpg like this and assign to the object
3dsmax-3dmodel-woodentable-tutorial12

3dsmax-3dmodel-woodentable-tutorial13

3dsmax-3dmodel-woodentable-tutorial14

[7]-After assign material press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dmodel-woodentable-tutorial15

3dsmax animation
3dsmax boolean
3dsmax camera

3dmodel double bed studio tutorial

Sunday, September 14th, 2008

Here I will show you about 3dsmax 3dmodel double bed studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling and spline modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a Chamfer Box with following size
(Length: 464.0)
(Width: 293.0)
(Height: 36.0)
(Fillet: 1.5)
Create a Chamfer Box like this in the top view port
3dsmax-3dmodel-doublebed-studio-tutorial1

3dsmax-3dmodel-doublebed-studio-tutorial2

3dsmax-3dmodel-doublebed-studio-tutorial3

[2]-Create a circle with following Radius: 142.0.
Open the Rendering palette select the Enable in rendering and Enable in Viewport
Set the thickness 10.0 and create circle like this in the front view
3dsmax-3dmodel-doublebed-studio-tutorial4

3dsmax-3dmodel-doublebed-studio-tutorial5

3dsmax-3dmodel-doublebed-studio-tutorial6

[3]-Select the Circle and convert into the Editable spline
Select the vertex mode and select the vertex like this
Click on the break button now break the spline like this
3dsmax-3dmodel-doublebed-studio-tutorial7

3dsmax-3dmodel-doublebed-studio-tutorial8

3dsmax-3dmodel-doublebed-studio-tutorial9

3dsmax-3dmodel-doublebed-studio-tutorial10

3dsmax-3dmodel-doublebed-studio-tutorial11

3dsmax-3dmodel-doublebed-studio-tutorial12

3dsmax-3dmodel-doublebed-studio-tutorial13

[4]-Now click on the line button and make a shape like this in the front view
Apply the Extrude Modifier with the Amount: 4.0
3dsmax-3dmodel-doublebed-studio-tutorial14

3dsmax-3dmodel-doublebed-studio-tutorial15

3dsmax-3dmodel-doublebed-studio-tutorial16

[5]-Now create a Cylinder in the front with following setting
3dsmax-3dmodel-doublebed-studio-tutorial17

3dsmax-3dmodel-doublebed-studio-tutorial18

[6]-Now convert into the Editable Poly
Select the vertex and drag the vertexes like this in the front view
3dsmax-3dmodel-doublebed-studio-tutorial19

3dsmax-3dmodel-doublebed-studio-tutorial20

3dsmax-3dmodel-doublebed-studio-tutorial21

3dsmax-3dmodel-doublebed-studio-tutorial22

[7]-Now your object should like this
3dsmax-3dmodel-doublebed-studio-tutorial23

[8]-Now apply the Turbo Smooth Modifier with iteration: 3
Now your object should like this in the front view
3dsmax-3dmodel-doublebed-studio-tutorial24

3dsmax-3dmodel-doublebed-studio-tutorial25

[9]-Select the circle and press (ctrl +v) and you will see the clone option palette
Is open now set the circle like this in the top view port
3dsmax-3dmodel-doublebed-studio-tutorial26

3dsmax-3dmodel-doublebed-studio-tutorial27

[10]-Now click on the line button and open the rendering palette
Select the Enable in Rendering and Enable in Viewport
Set the thickness Amount: 7.0
Create a line like this in the front view port
3dsmax-3dmodel-doublebed-studio-tutorial28

3dsmax-3dmodel-doublebed-studio-tutorial29

3dsmax-3dmodel-doublebed-studio-tutorial30

[11]-Again open the rendering palette and select the Enable in Rendering and Enable in Viewport
set the thickness Amount : 7.0
Create lines like this in the front view port
3dsmax-3dmodel-doublebed-studio-tutorial31

3dsmax-3dmodel-doublebed-studio-tutorial32

[12]-Now create a Cylinder in the front with following setting
3dsmax-3dmodel-doublebed-studio-tutorial33

3dsmax-3dmodel-doublebed-studio-tutorial34

[13]-Now create another cylinder and set like this in the front view
3dsmax-3dmodel-doublebed-studio-tutorial35

[14]-Select the cylinder and convert into the editable poly
Select the polygon like this and apply the extrude polygon with the (Extrusion Amount: 1)
3dsmax-3dmodel-doublebed-studio-tutorial36

3dsmax-3dmodel-doublebed-studio-tutorial37

3dsmax-3dmodel-doublebed-studio-tutorial38

[15]-Open the material window and make a material like this
3dsmax-3dmodel-doublebed-studio-tutorial39

3dsmax-3dmodel-doublebed-studio-tutorial40

3dsmax-3dmodel-doublebed-studio-tutorial41

[16]-Now click on the diffuse map button and select the Bitmap option
Pick the fabric jpg like this and assign the objects
3dsmax-3dmodel-doublebed-studio-tutorial42

3dsmax-3dmodel-doublebed-studio-tutorial43

3dsmax-3dmodel-doublebed-studio-tutorial44

[17]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching
3dsmax-3dmodel-doublebed-studio-tutorial45

3dsmax animation
3dsmax boolean
3dsmax camera

3dmodel bucket studio tutorial

Thursday, September 11th, 2008

Here I will tell you about 3dsmax 3dmodel bucket studio tutorial.
I have used following techniques as shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the cylinder button and create a cylinder in the top with the following size
(Radius: 228) (Height: 394)
Set the cylinder like this in the front view
3dsmax-3dmodel-bucket-studio-tutorial1

3dsmax-3dmodel-bucket-studio-tutorial2

3dsmax-3dmodel-bucket-studio-tutorial3

[2]-Now convert into the Editable poly and select the polygon mode
Make a selection like this
3dsmax-3dmodel-bucket-studio-tutorial4

3dsmax-3dmodel-bucket-studio-tutorial5

3dsmax-3dmodel-bucket-studio-tutorial6

[3]-Pick the (select and Uniform Scale) tool button now compress the polygon like this
In the front view
3dsmax-3dmodel-bucket-studio-tutorial7

3dsmax-3dmodel-bucket-studio-tutorial8

[4]-Again select the polygon mode with the Ignore back facing
Now pick the Circular selection Region tool in the main tool bar
Make a selection like this in the top view port
Now delete the polygon
3dsmax-3dmodel-bucket-studio-tutorial9

3dsmax-3dmodel-bucket-studio-tutorial10

3dsmax-3dmodel-bucket-studio-tutorial11

[5]-Apply the Shell Modifier
Now select the vertex mode and make a selection like in the front view port
3dsmax-3dmodel-bucket-studio-tutorial12

3dsmax-3dmodel-bucket-studio-tutorial13

3dsmax-3dmodel-bucket-studio-tutorial14

[6]-Now drag the vertexes like this in the front view
3dsmax-3dmodel-bucket-studio-tutorial15

3dsmax-3dmodel-bucket-studio-tutorial16

[7]-Apply the Mesh Smooth Modifier with the (Iteration: 2)
Your object should like this in the front view
3dsmax-3dmodel-bucket-studio-tutorial17

3dsmax-3dmodel-bucket-studio-tutorial18

[8]-Create a Circle in the front view with the following (radius: 258)
Now convert into the Editable Spline and select the vertex like this
And click on the Break button now select the spline like this and delete
3dsmax-3dmodel-bucket-studio-tutorial19

3dsmax-3dmodel-bucket-studio-tutorial20

3dsmax-3dmodel-bucket-studio-tutorial21

3dsmax-3dmodel-bucket-studio-tutorial22

3dsmax-3dmodel-bucket-studio-tutorial23

[9]-Open the Rendering palette and select the Enable in Rendering and Enable in Viewport
Set the (thickness: 15) and open the Interpolation palette and enable the (Adaptation)
3dsmax-3dmodel-bucket-studio-tutorial24

3dsmax-3dmodel-bucket-studio-tutorial25

[10]-Now your spline should like this in the front view
3dsmax-3dmodel-bucket-studio-tutorial26

[11]-Create a two cylinder in the front view with the following size
(Radius: 7.0) (Height: 38.0)
Set the cylinder like this in the front view
3dsmax-3dmodel-bucket-studio-tutorial27

3dsmax-3dmodel-bucket-studio-tutorial28

[12]-Open the material window and make material like this
Now your material should like this
3dsmax-3dmodel-bucket-studio-tutorial29

3dsmax-3dmodel-bucket-studio-tutorial30

[13]-Now render the scene and you will see the final image is ready
Save the file in your folder
Thanks for watching
3dsmax-3dmodel-bucket-studio-tutorial31

3dsmax animation
3dsmax boolean
3dsmax camera

3dmodel Bridge studio tutorial

Sunday, September 7th, 2008

Here I will tell you about 3dsmax 3dmodel Bridge studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Plane and create a plane like this in the perspective view
3dsmax-3dmodel-bridge-studio-tutorial1

3dsmax-3dmodel-bridge-studio-tutorial2

[2]-Create a Box with following size
Length: 121.0, Width: 540.0, Height: 67.0
Creates like this in the top view and set like this in the
3dsmax-3dmodel-bridge-studio-tutorial3

3dsmax-3dmodel-bridge-studio-tutorial4

3dsmax-3dmodel-bridge-studio-tutorial5

[3]-Select the box and convert into the Editable poly
Select the polygon mode and now make a selection like this
Apply the Extrude Polygons with (Extrusion Height: 1.0)
3dsmax-3dmodel-bridge-studio-tutorial6

3dsmax-3dmodel-bridge-studio-tutorial7

3dsmax-3dmodel-bridge-studio-tutorial8

[4]-Again select the Polygons like this and now apply the Extrude polygons
With (Extrusion Amount: -7.0) and hit ok
3dsmax-3dmodel-bridge-studio-tutorial9

3dsmax-3dmodel-bridge-studio-tutorial10

[5]-Now your Box should like this
3dsmax-3dmodel-bridge-studio-tutorial11

[6]-Create a Multiple Box with following size
Length: 7.0, Width: 3.0 height: 2.0
Set the all Boxes like this in the perspective view
3dsmax-3dmodel-bridge-studio-tutorial12

3dsmax-3dmodel-bridge-studio-tutorial13

[7]-Now create a spline like this in the front view and Convert into the Editable spline
Select the spline mode now select the one spline and click on the attach Button
Now click on the second spline
3dsmax-3dmodel-bridge-studio-tutorial14

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[8]-Again select the one spline and click on the Boolean button
Click on the spline like this
3dsmax-3dmodel-bridge-studio-tutorial19

3dsmax-3dmodel-bridge-studio-tutorial20

[9]-After the Boolean Spline your spline should like this
3dsmax-3dmodel-bridge-studio-tutorial21

[10]-Now apply the Extrude Modifier with the (Amount: 125)
Set the shape like this in the left view
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[11]-Select the box and click on the Boolean Button now click on the (Pick Operand B) Button
Now click on the Shape like this in the front view
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[12]-After Boolean the object your box should like this in the front view
This step repeats 10 times more
3dsmax-3dmodel-bridge-studio-tutorial28

[13]-Open the material Window
Pick the Color like this and assign the box
Your box should like this
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[14]-Now set the Skylight and Omni like this
With the following parameter
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[15]-Open the Rendering palette and select the Light Tracer
Set the (Filter Size: 10) and (Bounces: 2)
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[16]-Now its time to render the scene
You will see the final image is ready
Save the file in your folder
3dsmax-3dmodel-bridge-studio-tutorial37

3dsmax animation
3dsmax boolean
3dsmax camera

3dmodel pool stick studio tutorial

Friday, September 5th, 2008

Here I will show you about 3dsmax 3dmodel pool stick studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly modeling techniques.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Create a chamfer Cylinder in the front view with following size
(Radius: 8.53)
(Height: 304.0)
(Fillet: 2.2)
Set the chamfer cylinder like this in the top view port
3dsmax-3dmodel-poolstic-studio-tutorial1

3dsmax-3dmodel-poolstic-studio-tutorial2

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[2]-Now apply the Taper Modifier with (Amount: 0.4)
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[3]-Now your object should like this in the perspective view
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[4]-Now convert into the Editable Poly and select the Polygon mode
Make a Selection like this in this
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[5]-Open the Material window and click on the diffuse map button
Select the Bitmap option and Pick the jpg like this and assign to the selection
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[6]-Again make a selection like this and assign the material like this
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[7]-Make selections like this and assign to the selections
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[8]-Create a cylinder in the front view and set the cylinder like this
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[9]-Now select the first cylinder and Boolean the second cylinder like this
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[10]-Now your object should like this in the left view
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[11]-After Boolean the object and you will see the final image complete
Save the file in your folder
Thanks for watching
3dsmax-3dmodel-poolstic-studio-tutorial24

3dsmax animation
3dsmax boolean
3dsmax camera